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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "core/strings/stringFunctions.h"
- #include "console/console.h"
- #include "gfx/gfxDevice.h"
- #include "gfx/gfxPrimitiveBuffer.h"
- //-----------------------------------------------------------------------------
- #ifdef TORQUE_DEBUG
- GFXPrimitiveBuffer *GFXPrimitiveBuffer::smHead = NULL;
- U32 GFXPrimitiveBuffer::smActivePBCount = 0;
- void GFXPrimitiveBuffer::dumpActivePBs()
- {
- if(!smActivePBCount)
- {
- Con::printf("GFXPrimitiveBuffer::dumpActivePBs - no currently active PBs to dump. You are A-OK!");
- return;
- }
- Con::printf("GFXPrimitiveBuffer Usage Report - %d active PBs", smActivePBCount);
- Con::printf("---------------------------------------------------------------");
- Con::printf(" Addr #idx #prims Profiler Path RefCount");
- for(GFXPrimitiveBuffer *walk = smHead; walk; walk=walk->mDebugNext)
- {
- #if defined(TORQUE_ENABLE_PROFILER)
- Con::printf(" %x %6d %6d %s %d", walk, walk->mIndexCount, walk->mPrimitiveCount, walk->mDebugCreationPath.c_str(), walk->getRefCount());
- #else
- Con::printf(" %x %6d %6d %s %d", walk, walk->mIndexCount, walk->mPrimitiveCount, "", walk->getRefCount());
- #endif
- }
- Con::printf("----- dump complete -------------------------------------------");
- AssertFatal(false, "There is a primitive buffer leak, check the log for more details.");
- }
- #endif
- /// The resource should put a description of itself (number of vertices, size/width of texture, etc.) in buffer
- const String GFXPrimitiveBuffer::describeSelf() const
- {
- #if defined(TORQUE_DEBUG) && defined(TORQUE_ENABLE_PROFILER)
- return String::ToString("indexCount: %6d primCount: %6d refCount: %d path: %s",
- mIndexCount, mPrimitiveCount, getRefCount(), mDebugCreationPath.c_str());
- #else
- return String::ToString("indexCount: %6d primCount: %6d refCount: %d path: %s",
- mIndexCount, mPrimitiveCount, getRefCount(), "");
- #endif
- }
- //-----------------------------------------------------------------------------
- // Set
- //-----------------------------------------------------------------------------
- void GFXPrimitiveBufferHandle::set(GFXDevice *theDevice, U32 indexCount, U32 primitiveCount, GFXBufferType bufferType, String desc)
- {
- StrongRefPtr<GFXPrimitiveBuffer>::operator=( theDevice->allocPrimitiveBuffer(indexCount, primitiveCount, bufferType) );
- #ifdef TORQUE_DEBUG
- if( desc.isNotEmpty() )
- getPointer()->mDebugCreationPath = desc;
- #endif
- }
- //-----------------------------------------------------------------------------
- // immutable
- //-----------------------------------------------------------------------------
- void GFXPrimitiveBufferHandle::immutable(GFXDevice *theDevice, U32 indexCount, U32 primitiveCount, void* data, String desc)
- {
- StrongRefPtr<GFXPrimitiveBuffer>::operator=( theDevice->allocPrimitiveBuffer(indexCount, primitiveCount, GFXBufferTypeImmutable, data) );
- #ifdef TORQUE_DEBUG
- if( desc.isNotEmpty() )
- getPointer()->mDebugCreationPath = desc;
- #endif
- }
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