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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "gfx/gfxResource.h"
- #include "gfx/gfxDevice.h"
- GFXResource::GFXResource()
- {
- mPrevResource = mNextResource = NULL;
- mOwningDevice = NULL;
- mFlagged = false;
- }
- GFXResource::~GFXResource()
- {
- // Make sure we're not the head of the list and referencd on the device.
- if(mOwningDevice && mOwningDevice->mResourceListHead == this)
- {
- AssertFatal(mPrevResource == NULL,
- "GFXResource::~GFXResource - head of list but have a previous item!");
- mOwningDevice->mResourceListHead = mNextResource;
- }
- // Unlink ourselves from the list.
- if(mPrevResource)
- mPrevResource->mNextResource = mNextResource;
- if(mNextResource)
- mNextResource->mPrevResource = mPrevResource;
- mPrevResource = mNextResource = NULL;
- }
- void GFXResource::registerResourceWithDevice( GFXDevice *device )
- {
- mOwningDevice = device;
- mNextResource = device->mResourceListHead;
- device->mResourceListHead = this;
- if(mNextResource)
- mNextResource->mPrevResource = this;
- }
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