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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUITEXTEDITCTRL_H_
- #define _GUITEXTEDITCTRL_H_
- #ifndef _GUITYPES_H_
- #include "gui/core/guiTypes.h"
- #endif
- #ifndef _GUITEXTCTRL_H_
- #include "gui/controls/guiTextCtrl.h"
- #endif
- #ifndef _STRINGBUFFER_H_
- #include "core/stringBuffer.h"
- #endif
- class SFXTrack;
- class GuiTextEditCtrl : public GuiTextCtrl
- {
- private:
- typedef GuiTextCtrl Parent;
- protected:
- DECLARE_CALLBACK( void, onTabComplete, (const char* val));
- DECLARE_CALLBACK( void, onReturn, ());
- DECLARE_CALLBACK( void, onValidate, ());
- StringBuffer mTextBuffer;
- String mValidateCommand;
- String mEscapeCommand;
- SFXTrack* mDeniedSound;
- // for animating the cursor
- S32 mNumFramesElapsed;
- U32 mTimeLastCursorFlipped;
- ColorI mCursorColor;
- bool mCursorOn;
- bool mInsertOn;
- S32 mMouseDragStart;
- Point2I mTextOffset;
- bool mTextOffsetReset;
- bool mDragHit;
- bool mTabComplete;
- S32 mScrollDir;
- //undo members
- StringBuffer mUndoText;
- S32 mUndoBlockStart;
- S32 mUndoBlockEnd;
- S32 mUndoCursorPos;
- void saveUndoState();
- S32 mBlockStart;
- S32 mBlockEnd;
- S32 mCursorPos;
- virtual S32 calculateCursorPos( const Point2I &globalPos );
- bool mHistoryDirty;
- S32 mHistoryLast;
- S32 mHistoryIndex;
- S32 mHistorySize;
- bool mPasswordText;
- StringTableEntry mPasswordMask;
- S32 mDoubleClickTimeMS;
- S32 mMouseUpTime;
- StringTableEntry mPlaceholderText;
- /// If set, any non-ESC key is handled here or not at all
- bool mSinkAllKeyEvents;
- UTF16 **mHistoryBuf;
- void updateHistory(StringBuffer *txt, bool moveIndex);
- void playDeniedSound();
- void execConsoleCallback();
- bool mTextValid;
- virtual void handleCharInput( U16 ascii );
- S32 findNextWord();
- S32 findPrevWord();
- public:
- GuiTextEditCtrl();
- ~GuiTextEditCtrl();
- DECLARE_CONOBJECT(GuiTextEditCtrl);
- DECLARE_DESCRIPTION( "A control that allows to edit a single line of text. ");
- static void initPersistFields();
- bool onAdd();
- /// Get the contents of the control.
- ///
- /// dest should be of size GuiTextCtrl::MAX_STRING_LENGTH+1.
- void getText(char *dest);
- virtual void getRenderText(char *dest);
- void setText(S32 tag);
- virtual void setText(const UTF8* txt);
- virtual void setText(const UTF16* txt);
- S32 getCursorPos() { return( mCursorPos ); }
- void setCursorPos( const S32 newPos );
-
- void invalidText(bool playSound = true);
- void validText();
- bool isValidText();
- inline bool isPasswordText() { return mPasswordText; }
- bool isAllTextSelected();
- void selectAllText();
- void clearSelectedText();
- void forceValidateText();
- const char *getScriptValue();
- void setScriptValue(const char *value);
- bool getSinkAllKeys() { return mSinkAllKeyEvents; }
- void setSinkAllKeys(bool state) { mSinkAllKeyEvents = state; }
- virtual bool onKeyDown(const GuiEvent &event);
- virtual void onMouseDown(const GuiEvent &event);
- virtual void onMouseDragged(const GuiEvent &event);
- virtual void onMouseUp(const GuiEvent &event);
-
- void onCopy(bool andCut);
- void onPaste();
- void onUndo();
- virtual void setFirstResponder();
- virtual void onLoseFirstResponder();
- bool hasText();
- void onStaticModified(const char* slotName, const char* newValue = NULL);
- void onPreRender();
- void onRender(Point2I offset, const RectI &updateRect);
- virtual void drawText( const RectI &drawRect, bool isFocused );
- bool dealWithEnter( bool clearResponder );
- static bool setPlaceholderText(void* object, const char* index, const char* data)
- {
- static_cast<GuiTextEditCtrl*>(object)->setPlaceholderText(data); return true;
- }
- static const char* getPlaceholderText(void* obj, const char* data)
- {
- return static_cast<GuiTextEditCtrl*>(obj)->getPlaceholderText();
- }
- virtual void setPlaceholderText(const char* txt = NULL)
- {
- mPlaceholderText = StringTable->insert(txt, true);
- }
- const char* getPlaceholderText() { return (const char*)mPlaceholderText; }
- };
- #endif //_GUI_TEXTEDIT_CTRL_H
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