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3d
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faa38ffcd8
Inside _internalRender mForceFOV is not take into account.
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4 years ago |
buttons
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65275a8a35
leftover profile reference flaw
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2 years ago |
containers
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 years ago |
controls
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f2585fea4d
Fixes handling of click/activation events on keybind options ctrls so clicking on it at all activates it, instead of needing to click on the button image specifically
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2 years ago |
core
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b79b1ae65e
remove leftover
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2 years ago |
editor
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1940becb2d
Compilation fixes for C++20
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2 years ago |
game
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98a079a797
code duplication prune. should aid in stability
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3 years ago |
shiny
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76908eae3c
Eliminate DefineConsoleMethod
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7 years ago |
theora
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
utility
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ed36cf2c5c
Changes for BaseUI Update
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3 years ago |
worldEditor
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7cdace8da3
Fixes bounds scaling issue making the object box in the editor be double the convex's size
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3 years ago |