Areloch f2585fea4d Fixes handling of click/activation events on keybind options ctrls so clicking on it at all activates it, instead of needing to click on the button image specifically 2 years ago
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. 4 years ago
buttons 65275a8a35 leftover profile reference flaw 2 years ago
containers 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 years ago
controls f2585fea4d Fixes handling of click/activation events on keybind options ctrls so clicking on it at all activates it, instead of needing to click on the button image specifically 2 years ago
core b79b1ae65e remove leftover 2 years ago
editor 1940becb2d Compilation fixes for C++20 2 years ago
game 98a079a797 code duplication prune. should aid in stability 3 years ago
shiny 76908eae3c Eliminate DefineConsoleMethod 7 years ago
theora 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
utility ed36cf2c5c Changes for BaseUI Update 3 years ago
worldEditor 7cdace8da3 Fixes bounds scaling issue making the object box in the editor be double the convex's size 3 years ago