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gui3DProjectionCtrl.cpp
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e1a1fd52dc
Update gui3DProjectionCtrl.cpp
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há 6 anos atrás |
gui3DProjectionCtrl.h
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0760f35da0
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
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há 6 anos atrás |
guiAnimBitmapCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
guiAnimBitmapCtrl.h
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01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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há 9 anos atrás |
guiBackgroundCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiBackgroundCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiBitmapBarCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
guiBitmapBarCtrl.h
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36ec6c1b59
New: GuiBitmapBarCtrl
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há 9 anos atrás |
guiBitmapBorderCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
guiBitmapCtrl.cpp
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6162c5da05
Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons
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há 2 anos atrás |
guiBitmapCtrl.h
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8fa652a327
by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object.
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há 3 anos atrás |
guiColorPicker.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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há 7 anos atrás |
guiColorPicker.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
guiConsole.cpp
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8a7c09c8fe
Clean up redundant variables
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há 6 anos atrás |
guiConsole.h
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8f947d5251
Adds a convenience function to refresh the console dialog.
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há 7 anos atrás |
guiConsoleEditCtrl.cpp
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1940becb2d
Compilation fixes for C++20
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há 2 anos atrás |
guiConsoleEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiConsoleTextCtrl.cpp
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a22672dd7a
Update guiConsoleTextCtrl.cpp
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há 10 anos atrás |
guiConsoleTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiDecoyCtrl.cpp
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5c8d8fab00
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
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há 3 anos atrás |
guiDecoyCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiDirectoryFileListCtrl.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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há 7 anos atrás |
guiDirectoryFileListCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiFileTreeCtrl.cpp
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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há 4 anos atrás |
guiFileTreeCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiGameListMenuCtrl.cpp
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724e4f423c
* BugFix: Correct an ASAN reported memory access error when calling updateHeight on GuiGameListMenuCtrl when an invalid profile is initially set.
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há 3 anos atrás |
guiGameListMenuCtrl.h
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666065ce6c
GuiGameListMenuCtrl Update
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há 3 anos atrás |
guiGameListOptionsCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
guiGameListOptionsCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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há 5 anos atrás |
guiGameSettingsCtrl.cpp
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f2585fea4d
Fixes handling of click/activation events on keybind options ctrls so clicking on it at all activates it, instead of needing to click on the button image specifically
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há 2 anos atrás |
guiGameSettingsCtrl.h
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67d8448915
Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
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há 3 anos atrás |
guiGradientCtrl.cpp
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ed36cf2c5c
Changes for BaseUI Update
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há 3 anos atrás |
guiGradientCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
guiListBoxCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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há 4 anos atrás |
guiListBoxCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
guiMLTextCtrl.cpp
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00515fffa8
sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
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há 3 anos atrás |
guiMLTextCtrl.h
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00515fffa8
sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
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há 3 anos atrás |
guiMLTextEditCtrl.cpp
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539efcb1e1
Input event changes
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há 12 anos atrás |
guiMLTextEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiMaterialCtrl.cpp
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98a079a797
code duplication prune. should aid in stability
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há 3 anos atrás |
guiMaterialCtrl.h
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98a079a797
code duplication prune. should aid in stability
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há 3 anos atrás |
guiPopUpCtrl.cpp
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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há 3 anos atrás |
guiPopUpCtrl.h
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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há 3 anos atrás |
guiPopUpCtrlEx.cpp
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dbf60a95a2
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
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há 3 anos atrás |
guiPopUpCtrlEx.h
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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há 3 anos atrás |
guiSliderCtrl.cpp
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65275a8a35
leftover profile reference flaw
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há 2 anos atrás |
guiSliderCtrl.h
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07b28cb29a
GFX card profile config file logging moved to debug only
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há 6 anos atrás |
guiTabPageCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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há 5 anos atrás |
guiTabPageCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiTextCtrl.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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há 8 anos atrás |
guiTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiTextEditCtrl.cpp
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3f944874f3
* BugFix: Correct MacOS not responding to Command+C, Command+X, Command+A and Command+V by removing a hack in guiTextEditCtrl and shifting the logic to sdlWindow.
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há 3 anos atrás |
guiTextEditCtrl.h
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758dd20724
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
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há 5 anos atrás |
guiTextEditSliderBitmapCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
guiTextEditSliderBitmapCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiTextEditSliderCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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há 5 anos atrás |
guiTextEditSliderCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
guiTextListCtrl.cpp
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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há 5 anos atrás |
guiTextListCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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há 5 anos atrás |
guiTreeViewCtrl.cpp
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1940becb2d
Compilation fixes for C++20
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há 2 anos atrás |
guiTreeViewCtrl.h
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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há 5 anos atrás |