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gui3DProjectionCtrl.cpp
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e1a1fd52dc
Update gui3DProjectionCtrl.cpp
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6 vuotta sitten |
gui3DProjectionCtrl.h
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0760f35da0
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
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6 vuotta sitten |
guiAnimBitmapCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
guiAnimBitmapCtrl.h
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01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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9 vuotta sitten |
guiBackgroundCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiBackgroundCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiBitmapBarCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
guiBitmapBarCtrl.h
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36ec6c1b59
New: GuiBitmapBarCtrl
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9 vuotta sitten |
guiBitmapBorderCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
guiBitmapCtrl.cpp
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6162c5da05
Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons
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2 vuotta sitten |
guiBitmapCtrl.h
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8fa652a327
by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object.
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3 vuotta sitten |
guiColorPicker.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 vuotta sitten |
guiColorPicker.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
guiConsole.cpp
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8a7c09c8fe
Clean up redundant variables
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6 vuotta sitten |
guiConsole.h
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8f947d5251
Adds a convenience function to refresh the console dialog.
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7 vuotta sitten |
guiConsoleEditCtrl.cpp
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1940becb2d
Compilation fixes for C++20
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2 vuotta sitten |
guiConsoleEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiConsoleTextCtrl.cpp
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a22672dd7a
Update guiConsoleTextCtrl.cpp
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10 vuotta sitten |
guiConsoleTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiDecoyCtrl.cpp
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5c8d8fab00
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
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3 vuotta sitten |
guiDecoyCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiDirectoryFileListCtrl.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 vuotta sitten |
guiDirectoryFileListCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiFileTreeCtrl.cpp
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 vuotta sitten |
guiFileTreeCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiGameListMenuCtrl.cpp
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724e4f423c
* BugFix: Correct an ASAN reported memory access error when calling updateHeight on GuiGameListMenuCtrl when an invalid profile is initially set.
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4 vuotta sitten |
guiGameListMenuCtrl.h
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666065ce6c
GuiGameListMenuCtrl Update
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4 vuotta sitten |
guiGameListOptionsCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
guiGameListOptionsCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 vuotta sitten |
guiGameSettingsCtrl.cpp
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f2585fea4d
Fixes handling of click/activation events on keybind options ctrls so clicking on it at all activates it, instead of needing to click on the button image specifically
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2 vuotta sitten |
guiGameSettingsCtrl.h
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67d8448915
Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
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3 vuotta sitten |
guiGradientCtrl.cpp
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ed36cf2c5c
Changes for BaseUI Update
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3 vuotta sitten |
guiGradientCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
guiListBoxCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 vuotta sitten |
guiListBoxCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
guiMLTextCtrl.cpp
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00515fffa8
sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
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4 vuotta sitten |
guiMLTextCtrl.h
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00515fffa8
sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case
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4 vuotta sitten |
guiMLTextEditCtrl.cpp
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539efcb1e1
Input event changes
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12 vuotta sitten |
guiMLTextEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiMaterialCtrl.cpp
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98a079a797
code duplication prune. should aid in stability
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4 vuotta sitten |
guiMaterialCtrl.h
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98a079a797
code duplication prune. should aid in stability
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4 vuotta sitten |
guiPopUpCtrl.cpp
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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3 vuotta sitten |
guiPopUpCtrl.h
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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3 vuotta sitten |
guiPopUpCtrlEx.cpp
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dbf60a95a2
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
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3 vuotta sitten |
guiPopUpCtrlEx.h
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e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
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3 vuotta sitten |
guiSliderCtrl.cpp
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65275a8a35
leftover profile reference flaw
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3 vuotta sitten |
guiSliderCtrl.h
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07b28cb29a
GFX card profile config file logging moved to debug only
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6 vuotta sitten |
guiTabPageCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 vuotta sitten |
guiTabPageCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiTextCtrl.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 vuotta sitten |
guiTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiTextEditCtrl.cpp
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3f944874f3
* BugFix: Correct MacOS not responding to Command+C, Command+X, Command+A and Command+V by removing a hack in guiTextEditCtrl and shifting the logic to sdlWindow.
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3 vuotta sitten |
guiTextEditCtrl.h
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758dd20724
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
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5 vuotta sitten |
guiTextEditSliderBitmapCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 vuotta sitten |
guiTextEditSliderBitmapCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiTextEditSliderCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 vuotta sitten |
guiTextEditSliderCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
guiTextListCtrl.cpp
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 vuotta sitten |
guiTextListCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 vuotta sitten |
guiTreeViewCtrl.cpp
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1940becb2d
Compilation fixes for C++20
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2 vuotta sitten |
guiTreeViewCtrl.h
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 vuotta sitten |