123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "gui/controls/guiTextEditSliderCtrl.h"
- #include "console/consoleTypes.h"
- #include "console/console.h"
- #include "gui/core/guiCanvas.h"
- #include "gfx/gfxDevice.h"
- #include "gfx/gfxDrawUtil.h"
- #include "console/engineAPI.h"
- IMPLEMENT_CONOBJECT(GuiTextEditSliderCtrl);
- ConsoleDocClass( GuiTextEditSliderCtrl,
- "@brief GUI Control which displays a numerical value which can be increased or "
- "decreased using a pair of arrows.\n\n"
- "@tsexample\n"
- "new GuiTextEditSliderCtrl()\n"
- "{\n"
- " format = \"%3.2f\";\n"
- " range = \"-1e+03 1e+03\";\n"
- " increment = \"0.1\";\n"
- " focusOnMouseWheel = \"0\";\n"
- " //Properties not specific to this control have been omitted from this example.\n"
- "};\n"
- "@endtsexample\n\n"
- "@see GuiTextEditCtrl\n\n"
- "@ingroup GuiCore\n"
- );
- GuiTextEditSliderCtrl::GuiTextEditSliderCtrl()
- {
- mRange.set(0.0f, 1.0f);
- mIncAmount = 1.0f;
- mValue = 0.0f;
- mMulInc = 0;
- mIncCounter = 0.0f;
- mFormat = StringTable->insert("%3.2f");
- mTextAreaHit = None;
- mFocusOnMouseWheel = false;
- mMouseDownTime = 0.0f;
- }
- GuiTextEditSliderCtrl::~GuiTextEditSliderCtrl()
- {
- }
- void GuiTextEditSliderCtrl::initPersistFields()
- {
- addField("format", TypeString, Offset(mFormat, GuiTextEditSliderCtrl), "Character format type to place in the control.\n");
- addField("range", TypePoint2F, Offset(mRange, GuiTextEditSliderCtrl), "Maximum vertical and horizontal range to allow in the control.\n");
- addField("increment", TypeF32, Offset(mIncAmount, GuiTextEditSliderCtrl), "How far to increment the slider on each step.\n");
- addField("focusOnMouseWheel", TypeBool, Offset(mFocusOnMouseWheel, GuiTextEditSliderCtrl), "If true, the control will accept giving focus to the user when the mouse wheel is used.\n");
- Parent::initPersistFields();
- }
- void GuiTextEditSliderCtrl::getText(char *dest)
- {
- Parent::getText(dest);
- }
- void GuiTextEditSliderCtrl::setText(const char *txt)
- {
- mValue = dAtof(txt);
- checkRange();
- setValue();
- }
- bool GuiTextEditSliderCtrl::onKeyDown(const GuiEvent &event)
- {
- return Parent::onKeyDown(event);
- }
- void GuiTextEditSliderCtrl::checkRange()
- {
- if(mValue < mRange.x)
- mValue = mRange.x;
- else if(mValue > mRange.y)
- mValue = mRange.y;
- }
- void GuiTextEditSliderCtrl::setValue()
- {
- char buf[20];
- // For some reason this sprintf is failing to convert
- // a floating point number to anything with %d, so cast it.
- if( dStricmp( mFormat, "%d" ) == 0 )
- dSprintf(buf,sizeof(buf),mFormat, (S32)mValue);
- else
- dSprintf(buf,sizeof(buf),mFormat, mValue);
- Parent::setText(buf);
- }
- void GuiTextEditSliderCtrl::onMouseDown(const GuiEvent &event)
- {
- // If we're not active then skip out.
- if ( !mActive || !mAwake || !mVisible )
- {
- Parent::onMouseDown(event);
- return;
- }
- char txt[20];
- Parent::getText(txt);
- mValue = dAtof(txt);
- mMouseDownTime = Sim::getCurrentTime();
- GuiControl *parent = getParent();
- if(!parent)
- return;
- Point2I camPos = event.mousePoint;
- Point2I point = parent->localToGlobalCoord(getPosition());
- if(camPos.x > point.x + getExtent().x - 14)
- {
- if(camPos.y > point.y + (getExtent().y/2))
- {
- mValue -=mIncAmount;
- mTextAreaHit = ArrowDown;
- mMulInc = -0.15f;
- }
- else
- {
- mValue +=mIncAmount;
- mTextAreaHit = ArrowUp;
- mMulInc = 0.15f;
- }
- checkRange();
- setValue();
- mouseLock();
- // We should get the focus and set the
- // cursor to the start of the text to
- // mimic the standard Windows behavior.
- setFirstResponder();
- mCursorPos = mBlockStart = mBlockEnd = 0;
- setUpdate();
- return;
- }
- Parent::onMouseDown(event);
- }
- void GuiTextEditSliderCtrl::onMouseDragged(const GuiEvent &event)
- {
- // If we're not active then skip out.
- if ( !mActive || !mAwake || !mVisible )
- {
- Parent::onMouseDragged(event);
- return;
- }
- if(mTextAreaHit == None || mTextAreaHit == Slider)
- {
- mTextAreaHit = Slider;
- GuiControl *parent = getParent();
- if(!parent)
- return;
- Point2I camPos = event.mousePoint;
- Point2I point = parent->localToGlobalCoord(getPosition());
- F32 maxDis = 100;
- F32 val;
- if(camPos.y < point.y)
- {
- if((F32)point.y < maxDis)
- maxDis = (F32)point.y;
- val = point.y - maxDis;
-
- if(point.y > 0)
- mMulInc= 1.0f-(((float)camPos.y - val) / maxDis);
- else
- mMulInc = 1.0f;
-
- checkIncValue();
-
- return;
- }
- else if(camPos.y > point.y + getExtent().y)
- {
- GuiCanvas *root = getRoot();
- val = (F32)(root->getHeight() - (point.y + getHeight()));
- if(val < maxDis)
- maxDis = val;
- if( val > 0)
- mMulInc= -(F32)(camPos.y - (point.y + getHeight()))/maxDis;
- else
- mMulInc = -1.0f;
- checkIncValue();
- return;
- }
- mTextAreaHit = None;
- Parent::onMouseDragged(event);
- }
- }
- void GuiTextEditSliderCtrl::onMouseUp(const GuiEvent &event)
- {
- // If we're not active then skip out.
- if ( !mActive || !mAwake || !mVisible )
- {
- Parent::onMouseUp(event);
- return;
- }
- mMulInc = 0.0f;
- mouseUnlock();
- if ( mTextAreaHit != None )
- selectAllText();
- //if we released the mouse within this control, then the parent will call
- //the mConsoleCommand other wise we have to call it.
- Parent::onMouseUp(event);
- //if we didn't release the mouse within this control, then perform the action
- // if (!cursorInControl())
- execConsoleCallback();
- execAltConsoleCallback();
- //Set the cursor position to where the user clicked
- mCursorPos = calculateCursorPos( event.mousePoint );
- mTextAreaHit = None;
- }
- bool GuiTextEditSliderCtrl::onMouseWheelUp(const GuiEvent &event)
- {
- if ( !mActive || !mAwake || !mVisible )
- return Parent::onMouseWheelUp(event);
- if ( !isFirstResponder() && !mFocusOnMouseWheel )
- {
- GuiControl *parent = getParent();
- if ( parent )
- return parent->onMouseWheelUp( event );
- return false;
- }
- mValue += mIncAmount;
- checkRange();
- setValue();
-
- setFirstResponder();
- mCursorPos = mBlockStart = mBlockEnd = 0;
- setUpdate();
- return true;
- }
- bool GuiTextEditSliderCtrl::onMouseWheelDown(const GuiEvent &event)
- {
- if ( !mActive || !mAwake || !mVisible )
- return Parent::onMouseWheelDown(event);
- if ( !isFirstResponder() && !mFocusOnMouseWheel )
- {
- GuiControl *parent = getParent();
- if ( parent )
- return parent->onMouseWheelUp( event );
- return false;
- }
- mValue -= mIncAmount;
- checkRange();
- setValue();
- setFirstResponder();
- mCursorPos = mBlockStart = mBlockEnd = 0;
- setUpdate();
- return true;
- }
- void GuiTextEditSliderCtrl::checkIncValue()
- {
- if(mMulInc > 1.0f)
- mMulInc = 1.0f;
- else if(mMulInc < -1.0f)
- mMulInc = -1.0f;
- }
- void GuiTextEditSliderCtrl::timeInc(U32 elapseTime)
- {
- S32 numTimes = elapseTime / 750;
- if(mTextAreaHit != Slider && numTimes > 0)
- {
- if(mTextAreaHit == ArrowUp)
- mMulInc = 0.15f * numTimes;
- else
- mMulInc = -0.15f * numTimes;
- checkIncValue();
- }
- }
- void GuiTextEditSliderCtrl::onRender(Point2I offset, const RectI &updateRect)
- {
- if(mTextAreaHit != None)
- {
- U32 elapseTime = Sim::getCurrentTime() - mMouseDownTime;
- if(elapseTime > 750 || mTextAreaHit == Slider)
- {
- timeInc(elapseTime);
- mIncCounter += mMulInc;
- if(mIncCounter >= 1.0f || mIncCounter <= -1.0f)
- {
- mValue = (mMulInc > 0.0f) ? mValue+mIncAmount : mValue-mIncAmount;
- mIncCounter = (mIncCounter > 0.0f) ? mIncCounter-1 : mIncCounter+1;
- checkRange();
- setValue();
- mCursorPos = 0;
- }
- }
- }
- Parent::onRender(offset, updateRect);
- Point2I start(offset.x + getWidth() - 14, offset.y);
- Point2I midPoint(start.x + 7, start.y + (getExtent().y/2));
- GFX->getDrawUtil()->drawRectFill(Point2I(start.x+1,start.y+1), Point2I(start.x+13,start.y+getExtent().y-1) , mProfile->mFillColor);
- GFX->getDrawUtil()->drawLine(start, Point2I(start.x, start.y+getExtent().y),mProfile->mFontColor);
- GFX->getDrawUtil()->drawLine(Point2I(start.x,midPoint.y),
- Point2I(start.x+14,midPoint.y),
- mProfile->mFontColor);
- GFXVertexBufferHandle<GFXVertexPCT> verts(GFX, 6, GFXBufferTypeVolatile);
- verts.lock();
- verts[0].color.set( 0, 0, 0 );
- verts[1].color.set( 0, 0, 0 );
- verts[2].color.set( 0, 0, 0 );
- verts[3].color.set( 0, 0, 0 );
- verts[4].color.set( 0, 0, 0 );
- verts[5].color.set( 0, 0, 0 );
- if(mTextAreaHit == ArrowUp)
- {
- verts[0].point.set( (F32)midPoint.x, (F32)start.y + 1.0f, 0.0f );
- verts[1].point.set( (F32)start.x + 11.0f, (F32)midPoint.y - 2.0f, 0.0f );
- verts[2].point.set( (F32)start.x + 3.0f, (F32)midPoint.y - 2.0f, 0.0f );
- }
- else
- {
- verts[0].point.set( (F32)midPoint.x, (F32)start.y + 2.0f, 0.0f );
- verts[1].point.set( (F32)start.x + 11.0f, (F32)midPoint.y - 1.0f, 0.0f );
- verts[2].point.set( (F32)start.x + 3.0f, (F32)midPoint.y - 1.0f, 0.0f );
- }
- if(mTextAreaHit == ArrowDown)
- {
- verts[3].point.set( (F32)midPoint.x, (F32)(start.y + getExtent().y - 1), 0.0f );
- verts[4].point.set( (F32)start.x + 11.0f, (F32)midPoint.y + 3.0f, 0.0f );
- verts[5].point.set( (F32)start.x + 3.0f, (F32)midPoint.y + 3.0f, 0.0f );
- }
- else
- {
- verts[3].point.set( (F32)midPoint.x, (F32)(start.y + getExtent().y - 2), 0.0f );
- verts[4].point.set( (F32)start.x + 11.0f, (F32)midPoint.y + 2.0f, 0.0f );
- verts[5].point.set( (F32)start.x + 3.0f, (F32)midPoint.y + 2.0f, 0.0f );
- }
- verts.unlock();
- GFX->setVertexBuffer( verts );
- GFX->setupGenericShaders();
- GFX->drawPrimitive( GFXTriangleList, 0, 2 );
- }
- void GuiTextEditSliderCtrl::onPreRender()
- {
- if (isFirstResponder())
- {
- U32 timeElapsed = Platform::getVirtualMilliseconds() - mTimeLastCursorFlipped;
- mNumFramesElapsed++;
- if ((timeElapsed > 500) && (mNumFramesElapsed > 3))
- {
- mCursorOn = !mCursorOn;
- mTimeLastCursorFlipped = Sim::getCurrentTime();
- mNumFramesElapsed = 0;
- setUpdate();
- }
- //update the cursor if the text is scrolling
- if (mDragHit)
- {
- if ((mScrollDir < 0) && (mCursorPos > 0))
- {
- mCursorPos--;
- }
- else if ((mScrollDir > 0) && (mCursorPos < (S32)dStrlen(mText)))
- {
- mCursorPos++;
- }
- }
- }
- }
|