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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "gui/editor/guiSeparatorCtrl.h"
- #include "gfx/gfxDevice.h"
- #include "gfx/gfxDrawUtil.h"
- #include "console/console.h"
- #include "console/consoleTypes.h"
- #include "gui/core/guiCanvas.h"
- #include "gui/core/guiDefaultControlRender.h"
- IMPLEMENT_CONOBJECT(GuiSeparatorCtrl);
- ConsoleDocClass( GuiSeparatorCtrl,
- "@brief A control that renders a horizontal or vertical separator with "
- "an optional text label (horizontal only)\n\n"
- "@tsexample\n"
- "new GuiSeparatorCtrl()\n"
- "{\n"
- " profile = \"GuiDefaultProfile\";\n"
- " position = \"505 0\";\n"
- " extent = \"10 17\";\n"
- " minExtent = \"10 17\";\n"
- " canSave = \"1\";\n"
- " visible = \"1\";\n"
- " horizSizing = \"left\";\n"
- "};\n"
- "@endtsexample\n\n"
- "@ingroup GuiControls\n");
- ImplementEnumType( GuiSeparatorType,
- "GuiSeparatorCtrl orientations\n\n"
- "@ingroup GuiControls" )
- { GuiSeparatorCtrl::separatorTypeVertical, "Vertical" },
- { GuiSeparatorCtrl::separatorTypeHorizontal,"Horizontal" }
- EndImplementEnumType;
- //--------------------------------------------------------------------------
- GuiSeparatorCtrl::GuiSeparatorCtrl() : GuiControl()
- {
- mInvisible = false;
- mTextLeftMargin = 0;
- mMargin = 2;
- setExtent( 12, 35 );
- mSeparatorType = GuiSeparatorCtrl::separatorTypeVertical;
- }
- //--------------------------------------------------------------------------
- void GuiSeparatorCtrl::initPersistFields()
- {
- addField("caption", TypeRealString, Offset(mText, GuiSeparatorCtrl),
- "Optional text label to display." );
- addField("type", TYPEID< separatorTypeOptions >(), Offset(mSeparatorType, GuiSeparatorCtrl),
- "Orientation of separator." );
- addField("borderMargin", TypeS32, Offset(mMargin, GuiSeparatorCtrl));
- addField("invisible", TypeBool, Offset(mInvisible, GuiSeparatorCtrl));// Nonsense. Should use GuiControl's visibility.
- addField("leftMargin", TypeS32, Offset(mTextLeftMargin, GuiSeparatorCtrl),
- "Left margin of text label." );
- Parent::initPersistFields();
- }
- //--------------------------------------------------------------------------
- void GuiSeparatorCtrl::onRender(Point2I offset, const RectI &updateRect)
- {
- Parent::onRender( offset, updateRect );
- if( mInvisible )
- return;
-
- if( mText.isNotEmpty() && mSeparatorType != separatorTypeVertical )
- {
- // If text is present and we have a left margin, then draw some separator, then the
- // text, and then the rest of the separator.
-
- S32 posx = offset.x + mMargin;
- S32 fontheight = mProfile->mFont->getHeight();
- S32 seppos = (fontheight - 2) / 2 + offset.y;
- if( mTextLeftMargin > 0 )
- {
- RectI rect( Point2I( posx, seppos ), Point2I( mTextLeftMargin, 2 ) );
- renderSlightlyLoweredBox(rect, mProfile);
- posx += mTextLeftMargin;
- }
- GFX->getDrawUtil()->setBitmapModulation( mProfile->mFontColor );
- posx = GFX->getDrawUtil()->drawText(mProfile->mFont, Point2I(posx,offset.y), mText, mProfile->mFontColors);
- RectI rect( Point2I( posx, seppos ), Point2I( getWidth() - posx + offset.x, 2 ) );
-
- // Space text and separator a bit apart at right end.
-
- rect.point.x += 2;
- rect.extent.x -= 2;
-
- if( rect.extent.x > 0 )
- renderSlightlyLoweredBox( rect, mProfile );
- }
- else
- {
- if( mSeparatorType == separatorTypeHorizontal )
- {
- S32 seppos = getHeight() / 2 + offset.y;
- RectI rect(Point2I(offset.x + mMargin ,seppos),Point2I(getWidth() - (mMargin * 2),2));
- renderSlightlyLoweredBox(rect, mProfile);
- }
- else
- {
- S32 seppos = getWidth() / 2 + offset.x;
- RectI rect(Point2I(seppos, offset.y + mMargin),Point2I(2, getHeight() - (mMargin * 2)));
- renderSlightlyLoweredBox(rect, mProfile);
- }
- }
- renderChildControls(offset, updateRect);
- }
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