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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "console/simBase.h"
- #include "console/engineAPI.h"
- #include "gui/editor/inspector/customField.h"
- #include "gui/editor/guiInspector.h"
- //-----------------------------------------------------------------------------
- // GuiInspectorCustomField - Child class of GuiInspectorField
- //-----------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT( GuiInspectorCustomField );
- ConsoleDocClass( GuiInspectorCustomField,
- "@brief A control that allows to edit the custom properties (text) of one or more SimObjects.\n\n"
- "Editor use only.\n\n"
- "@internal"
- );
- GuiInspectorCustomField::GuiInspectorCustomField( GuiInspector *inspector,
- GuiInspectorGroup* parent,
- SimFieldDictionary::Entry* field )
- {
- mInspector = inspector;
- mParent = parent;
- setBounds(0,0,100,20);
- mDoc = StringTable->insert("no Docs Found!");
- }
- GuiInspectorCustomField::GuiInspectorCustomField()
- {
- mInspector = NULL;
- mParent = NULL;
- mDoc = StringTable->insert("no Docs Found!");
- }
- void GuiInspectorCustomField::setData( const char* data, bool callbacks )
- {
- mCustomValue = data;
- // Force our edit to update
- updateValue();
- }
- const char* GuiInspectorCustomField::getData( U32 inspectObjectIndex )
- {
- return mCustomValue;
- }
- void GuiInspectorCustomField::updateValue()
- {
- setValue( mCustomValue );
- }
- void GuiInspectorCustomField::setDoc( const char* doc )
- {
- mDoc = StringTable->insert( doc, true );
- }
- void GuiInspectorCustomField::setToolTip( StringTableEntry data )
- {
- static StringTableEntry sTooltipProfile = StringTable->insert( "tooltipProfile" );
- static StringTableEntry sHoverTime = StringTable->insert( "hovertime" );
- static StringTableEntry sTooltip = StringTable->insert( "tooltip" );
-
- mEdit->setDataField( sTooltipProfile, NULL, "GuiToolTipProfile" );
- mEdit->setDataField( sHoverTime, NULL, "1000" );
- mEdit->setDataField( sTooltip, NULL, data );
- }
- bool GuiInspectorCustomField::onAdd()
- {
- if( !Parent::onAdd() )
- return false;
- return true;
- }
- void GuiInspectorCustomField::setInspectorField( AbstractClassRep::Field *field,
- StringTableEntry caption,
- const char*arrayIndex )
- {
- // Override the base just to be sure it doesn't get called.
- // We don't use an AbstractClassRep::Field...
- // mField = field;
- // mCaption = StringTable->EmptyString();
- // mRenameCtrl->setText( getFieldName() );
- }
- GuiControl* GuiInspectorCustomField::constructEditControl()
- {
- GuiControl* retCtrl = new GuiTextCtrl();
- static StringTableEntry sProfile = StringTable->insert( "profile" );
- retCtrl->setDataField( sProfile, NULL, "GuiInspectorTextEditProfile" );
- // Register the object
- retCtrl->registerObject();
- return retCtrl;
- }
- void GuiInspectorCustomField::setValue( const char* newValue )
- {
- GuiTextCtrl *ctrl = dynamic_cast<GuiTextCtrl*>( mEdit );
- if( ctrl != NULL )
- ctrl->setText( newValue );
- }
- void GuiInspectorCustomField::_executeSelectedCallback()
- {
- Con::executef( mInspector, "onFieldSelected", mCaption, ConsoleBaseType::getType(TypeCaseString)->getTypeName(), mDoc );
- }
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