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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "gui/editor/popupMenu.h"
- #include "console/consoleTypes.h"
- #include "console/engineAPI.h"
- #include "gui/core/guiCanvas.h"
- #include "core/util/safeDelete.h"
- #include "gui/editor/guiPopupMenuCtrl.h"
- #include "gui/editor/guiMenuBar.h"
- static U32 sMaxPopupGUID = 0;
- PopupMenuEvent PopupMenu::smPopupMenuEvent;
- bool PopupMenu::smSelectionEventHandled = false;
- /// Event class used to remove popup menus from the event notification in a safe way
- class PopUpNotifyRemoveEvent : public SimEvent
- {
- public:
- void process(SimObject *object)
- {
- PopupMenu::smPopupMenuEvent.remove((PopupMenu *)object, &PopupMenu::handleSelectEvent);
- }
- };
- //-----------------------------------------------------------------------------
- // Constructor/Destructor
- //-----------------------------------------------------------------------------
- PopupMenu::PopupMenu()
- {
- mMenuItems = NULL;
- mMenuBarCtrl = nullptr;
- mBarTitle = StringTable->EmptyString();
- mBounds = RectI(0, 0, 64, 64);
- mVisible = false;
- mBitmapIndex = -1;
- mDrawBitmapOnly = false;
- mDrawBorder = false;
- mTextList = nullptr;
- mIsSubmenu = false;
- mRadioSelection = true;
- }
- PopupMenu::~PopupMenu()
- {
- PopupMenu::smPopupMenuEvent.remove(this, &PopupMenu::handleSelectEvent);
- }
- IMPLEMENT_CONOBJECT(PopupMenu);
- ConsoleDocClass( PopupMenu,
- "@brief PopupMenu represents a system menu.\n\n"
- "You can add menu items to the menu, but there is no torque object associated "
- "with these menu items, they exist only in a platform specific manner.\n\n"
- "@note Internal use only\n\n"
- "@internal"
- );
- //-----------------------------------------------------------------------------
- void PopupMenu::initPersistFields()
- {
- Parent::initPersistFields();
- addField("barTitle", TypeCaseString, Offset(mBarTitle, PopupMenu), "");
- addField("radioSelection", TypeBool, Offset(mRadioSelection, PopupMenu), "");
- addField("visible", TypeBool, Offset(mVisible, PopupMenu), "");
- }
- //-----------------------------------------------------------------------------
- bool PopupMenu::onAdd()
- {
- if(! Parent::onAdd())
- return false;
- Con::executef(this, "onAdd");
- return true;
- }
- void PopupMenu::onRemove()
- {
- Con::executef(this, "onRemove");
- Parent::onRemove();
- }
- //-----------------------------------------------------------------------------
- void PopupMenu::onMenuSelect()
- {
- Con::executef(this, "onMenuSelect");
- }
- //-----------------------------------------------------------------------------
- void PopupMenu::handleSelectEvent(U32 popID, U32 command)
- {
- }
- //-----------------------------------------------------------------------------
- bool PopupMenu::onMessageReceived(StringTableEntry queue, const char* event, const char* data)
- {
- ConsoleValue returnValue = Con::executef(this, "onMessageReceived", queue, event, data);
- return returnValue.getBool();
- }
- bool PopupMenu::onMessageObjectReceived(StringTableEntry queue, Message *msg )
- {
- ConsoleValue returnValue = Con::executef(this, "onMessageReceived", queue, Con::getIntArg(msg->getId()));
- return returnValue.getBool();
- }
- //////////////////////////////////////////////////////////////////////////
- // Platform Menu Data
- //////////////////////////////////////////////////////////////////////////
- GuiMenuBar* PopupMenu::getMenuBarCtrl()
- {
- return mMenuBarCtrl;
- }
- //////////////////////////////////////////////////////////////////////////
- // Public Methods
- //////////////////////////////////////////////////////////////////////////
- S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd, S32 bitmapIndex)
- {
- String titleString = title;
- MenuItem newItem;
- newItem.mID = pos;
- newItem.mText = titleString;
- newItem.mCMD = cmd;
- newItem.mBitmapIndex = bitmapIndex;
- if (titleString.isEmpty() || titleString == String("-"))
- newItem.mIsSpacer = true;
- else
- newItem.mIsSpacer = false;
- if (accelerator[0])
- newItem.mAccelerator = dStrdup(accelerator);
- else
- newItem.mAccelerator = NULL;
- newItem.mVisible = true;
- newItem.mIsChecked = false;
- newItem.mAcceleratorIndex = 0;
- newItem.mEnabled = !newItem.mIsSpacer;
- newItem.mIsSubmenu = false;
- newItem.mSubMenu = nullptr;
- newItem.mSubMenuParentMenu = nullptr;
- mMenuItems.push_back(newItem);
- return pos;
- }
- S32 PopupMenu::insertSubMenu(S32 pos, const char *title, PopupMenu *submenu)
- {
- S32 itemPos = insertItem(pos, title, "", "");
- mMenuItems[itemPos].mIsSubmenu = true;
- mMenuItems[itemPos].mSubMenu = submenu;
- mMenuItems[itemPos].mSubMenuParentMenu = this;
- submenu->mIsSubmenu = true;
- return itemPos;
- }
- bool PopupMenu::setItem(S32 pos, const char *title, const char* accelerator, const char* cmd)
- {
- String titleString = title;
- for (U32 i = 0; i < mMenuItems.size(); i++)
- {
- if (mMenuItems[i].mText == titleString)
- {
- mMenuItems[i].mID = pos;
- mMenuItems[i].mCMD = cmd;
-
- if (accelerator && accelerator[0])
- mMenuItems[i].mAccelerator = dStrdup(accelerator);
- else
- mMenuItems[i].mAccelerator = NULL;
- return true;
- }
- }
-
- return false;
- }
- void PopupMenu::removeItem(S32 itemPos)
- {
- if (mMenuItems.empty() || mMenuItems.size() < itemPos || itemPos < 0)
- return;
- mMenuItems.erase(itemPos);
- }
- //////////////////////////////////////////////////////////////////////////
- void PopupMenu::enableItem(S32 pos, bool enable)
- {
- if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
- return;
- mMenuItems[pos].mEnabled = enable;
- }
- void PopupMenu::checkItem(S32 pos, bool checked)
- {
- if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
- return;
- if (checked && mMenuItems[pos].mCheckGroup != -1 && mRadioSelection)
- {
- // first, uncheck everything in the group:
- for (U32 i = 0; i < mMenuItems.size(); i++)
- if (mMenuItems[i].mCheckGroup == mMenuItems[pos].mCheckGroup && mMenuItems[i].mIsChecked)
- mMenuItems[i].mIsChecked = false;
- }
- mMenuItems[pos].mIsChecked = checked;
- }
- void PopupMenu::checkRadioItem(S32 firstPos, S32 lastPos, S32 checkPos)
- {
- for (U32 i = 0; i < mMenuItems.size(); i++)
- {
- if (mMenuItems[i].mID >= firstPos && mMenuItems[i].mID <= lastPos)
- {
- mMenuItems[i].mIsChecked = false;
- }
- }
- }
- bool PopupMenu::isItemChecked(S32 pos)
- {
- if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
- return false;
- return mMenuItems[pos].mIsChecked;
- }
- U32 PopupMenu::getItemCount()
- {
- return mMenuItems.size();
- }
- void PopupMenu::clearItems()
- {
- mMenuItems.clear();
- }
- String PopupMenu::getItemText(S32 pos)
- {
- if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
- return String::EmptyString;
- return mMenuItems[pos].mText;
- }
- //////////////////////////////////////////////////////////////////////////
- bool PopupMenu::canHandleID(U32 id)
- {
- return true;
- }
- bool PopupMenu::handleSelect(U32 command, const char *text /* = NULL */)
- {
- ConsoleValue cValue = Con::executef(this, "onSelectItem", Con::getIntArg(command), text ? text : "");
- return cValue.getBool();
- }
- //////////////////////////////////////////////////////////////////////////
- void PopupMenu::showPopup(GuiCanvas *owner, S32 x /* = -1 */, S32 y /* = -1 */)
- {
- if (owner == NULL)
- return;
- GuiPopupMenuBackgroundCtrl* backgroundCtrl;
- Sim::findObject("PopUpMenuControl", backgroundCtrl);
- GuiControlProfile* profile;
- Sim::findObject("ToolsGuiMenuBarProfile", profile);
- if (!profile)
- return;
- if (mTextList == nullptr)
- {
- mTextList = new GuiPopupMenuTextListCtrl();
- mTextList->registerObject();
- mTextList->setControlProfile(profile);
- mTextList->mRowHeightPadding = 5;
- mTextList->mPopup = this;
- mTextList->mMenuBar = getMenuBarCtrl();
- }
- if (!backgroundCtrl)
- {
- backgroundCtrl = new GuiPopupMenuBackgroundCtrl();
- backgroundCtrl->registerObject("PopUpMenuControl");
- }
- if (!backgroundCtrl || !mTextList)
- return;
- if (!mIsSubmenu)
- {
- //if we're a 'parent' menu, then tell the background to clear out all existing other popups
- backgroundCtrl->clearPopups();
- }
- //find out if we're doing a first-time add
- S32 popupIndex = backgroundCtrl->findPopupMenu(this);
- if (popupIndex == -1)
- {
- backgroundCtrl->addObject(mTextList);
- backgroundCtrl->mPopups.push_back(this);
- }
- mTextList->mBackground = backgroundCtrl;
- owner->pushDialogControl(backgroundCtrl, 10);
- //Set the background control's menubar, if any, and if it's not already set
- if(backgroundCtrl->mMenuBarCtrl == nullptr)
- backgroundCtrl->mMenuBarCtrl = getMenuBarCtrl();
- backgroundCtrl->setExtent(owner->getExtent());
- mTextList->clear();
- S32 textWidth = 0, width = 0;
- S32 acceleratorWidth = 0;
- GFont *font = profile->mFont;
- Point2I maxBitmapSize = Point2I(0, 0);
- S32 numBitmaps = profile->mBitmapArrayRects.size();
- if (numBitmaps)
- {
- RectI *bitmapBounds = profile->mBitmapArrayRects.address();
- for (S32 i = 0; i < numBitmaps; i++)
- {
- if (bitmapBounds[i].extent.x > maxBitmapSize.x)
- maxBitmapSize.x = bitmapBounds[i].extent.x;
- if (bitmapBounds[i].extent.y > maxBitmapSize.y)
- maxBitmapSize.y = bitmapBounds[i].extent.y;
- }
- }
- for (U32 i = 0; i < mMenuItems.size(); i++)
- {
- if (!mMenuItems[i].mVisible)
- continue;
- S32 iTextWidth = font->getStrWidth(mMenuItems[i].mText.c_str());
- S32 iAcceleratorWidth = mMenuItems[i].mAccelerator ? font->getStrWidth(mMenuItems[i].mAccelerator) : 0;
- if (iTextWidth > textWidth)
- textWidth = iTextWidth;
- if (iAcceleratorWidth > acceleratorWidth)
- acceleratorWidth = iAcceleratorWidth;
- }
- width = textWidth + acceleratorWidth + maxBitmapSize.x * 2 + 2 + 4;
- mTextList->setCellSize(Point2I(width, font->getHeight() + 2));
- mTextList->clearColumnOffsets();
- mTextList->addColumnOffset(-1); // add an empty column in for the bitmap index.
- mTextList->addColumnOffset(maxBitmapSize.x + 1);
- mTextList->addColumnOffset(maxBitmapSize.x + 1 + textWidth + 4);
- U32 entryCount = 0;
- for (U32 i = 0; i < mMenuItems.size(); i++)
- {
- if (!mMenuItems[i].mVisible)
- continue;
- char buf[512];
- // If this menu item is a submenu, then set the isSubmenu to 2 to indicate
- // an arrow should be drawn. Otherwise set the isSubmenu normally.
- char isSubmenu = 1;
- if (mMenuItems[i].mIsSubmenu)
- isSubmenu = 2;
- char bitmapIndex = 1;
- if (mMenuItems[i].mBitmapIndex >= 0 && (mMenuItems[i].mBitmapIndex * 3 <= profile->mBitmapArrayRects.size()))
- bitmapIndex = mMenuItems[i].mBitmapIndex + 2;
- dSprintf(buf, sizeof(buf), "%c%c\t%s\t%s", bitmapIndex, isSubmenu, mMenuItems[i].mText.c_str(), mMenuItems[i].mAccelerator ? mMenuItems[i].mAccelerator : "");
- mTextList->addEntry(entryCount, buf);
- if (!mMenuItems[i].mEnabled)
- mTextList->setEntryActive(entryCount, false);
- entryCount++;
- }
- Point2I pos = Point2I::Zero;
- if (x == -1 && y == -1)
- pos = owner->getCursorPosLocal();
- else
- pos = Point2I(x, y);
- mTextList->setPosition(pos);
- //nudge in if we'd overshoot the screen
- S32 widthDiff = (mTextList->getPosition().x + mTextList->getExtent().x) - backgroundCtrl->getWidth();
- if (widthDiff > 0)
- {
- Point2I popupPos = mTextList->getPosition();
- mTextList->setPosition(popupPos.x - widthDiff, popupPos.y);
- }
- //If we'd overshoot the screen vertically, just mirror the axis so we're above the mouse
- S32 heightDiff = (mTextList->getPosition().y + mTextList->getExtent().y) - backgroundCtrl->getHeight();
- if (heightDiff > 0)
- {
- Point2I popupPos = mTextList->getPosition();
- mTextList->setPosition(popupPos.x, popupPos.y - mTextList->getExtent().y);
- }
- mTextList->setHidden(false);
- mVisible = true;
- }
- void PopupMenu::hidePopup()
- {
- if (mTextList)
- {
- mTextList->setHidden(true);
- }
- hidePopupSubmenus();
- mVisible = false;
- }
- void PopupMenu::hidePopupSubmenus()
- {
- for (U32 i = 0; i < mMenuItems.size(); i++)
- {
- if (mMenuItems[i].mSubMenu != nullptr)
- mMenuItems[i].mSubMenu->hidePopup();
- }
- }
- //-----------------------------------------------------------------------------
- // Console Methods
- //-----------------------------------------------------------------------------
- DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd, S32 bitmapIndex), ("", "", "", -1), "(pos[, title][, accelerator][, cmd][, bitmapIndex])")
- {
- return object->insertItem(pos, title, accelerator, cmd, bitmapIndex);
- }
- DefineEngineMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
- {
- object->removeItem(pos);
- }
- DefineEngineMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
- {
- PopupMenu *mnu = dynamic_cast<PopupMenu *>(Sim::findObject(subMenu));
- if(mnu == NULL)
- {
- Con::errorf("PopupMenu::insertSubMenu - Invalid PopupMenu object specified for submenu");
- return -1;
- }
- return object->insertSubMenu(pos, title, mnu);
- }
- DefineEngineMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
- {
- return object->setItem(pos, title, accelerator, cmd);
- }
- //-----------------------------------------------------------------------------
- DefineEngineMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
- {
- object->enableItem(pos, enabled);
- }
- DefineEngineMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
- {
- object->checkItem(pos, checked);
- }
- DefineEngineMethod(PopupMenu, getItemText, const char*, (S32 pos), , "(pos)")
- {
- return object->getItemText(pos).c_str();
- }
- DefineEngineMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
- {
- object->checkRadioItem(firstPos, lastPos, checkPos);
- }
- DefineEngineMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
- {
- return object->isItemChecked(pos);
- }
- DefineEngineMethod(PopupMenu, getItemCount, S32, (), , "()")
- {
- return object->getItemCount();
- }
- DefineEngineMethod(PopupMenu, clearItems, void, (), , "()")
- {
- return object->clearItems();
- }
- //-----------------------------------------------------------------------------
- DefineEngineMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
- {
- GuiCanvas *pCanvas = dynamic_cast<GuiCanvas*>(Sim::findObject(canvasName));
- object->showPopup(pCanvas, x, y);
- }
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