Brian Roberts 120691abee Merge pull request #923 from Azaezel/alpha402/puppies 2 年之前
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accuFeatureHLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 年之前
accuFeatureHLSL.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 年之前
bumpHLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 年之前
bumpHLSL.h 7dbfe6994d Engine directory for ticket #1 13 年之前
customFeatureHLSL.cpp 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 4 年之前
customFeatureHLSL.h 35500a87c6 initial port of the new interpreter 4 年之前
debugVizFeatureHLSL.cpp 01ba199dc7 fix vectorlight visualizer varnames 3 年之前
debugVizFeatureHLSL.h 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 5 年之前
depthHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. 8 年之前
depthHLSL.h 7dbfe6994d Engine directory for ticket #1 13 年之前
paraboloidHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. 8 年之前
paraboloidHLSL.h 7dbfe6994d Engine directory for ticket #1 13 年之前
shaderCompHLSL.cpp 1940becb2d Compilation fixes for C++20 2 年之前
shaderCompHLSL.h 1940becb2d Compilation fixes for C++20 2 年之前
shaderFeatureHLSL.cpp d23ee397e6 adds wetness 2 年之前
shaderFeatureHLSL.h c74b669f5e Removed redundant 'load last edited level' startup mode to editor. 5 年之前
shaderGenHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. 8 年之前
shaderGenHLSL.h 7dbfe6994d Engine directory for ticket #1 13 年之前
shaderGenHLSLInit.cpp 0c7811bd1a shift pbrconfig to ORM 4 年之前