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accuFeatureHLSL.cpp
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2287c28d32
be clear where we're referencing gbuffer render targets
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4 年之前 |
accuFeatureHLSL.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 年之前 |
bumpHLSL.cpp
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2287c28d32
be clear where we're referencing gbuffer render targets
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4 年之前 |
bumpHLSL.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
customFeatureHLSL.cpp
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6e072dbf91
Merge branch 'Preview4_0_DevHead' into tsneo
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4 年之前 |
customFeatureHLSL.h
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35500a87c6
initial port of the new interpreter
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4 年之前 |
debugVizFeatureHLSL.cpp
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01ba199dc7
fix vectorlight visualizer varnames
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3 年之前 |
debugVizFeatureHLSL.h
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72ceede272
Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging.
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5 年之前 |
depthHLSL.cpp
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edd1e0a270
Removes Direct3D9 functionality.
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8 年之前 |
depthHLSL.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
paraboloidHLSL.cpp
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edd1e0a270
Removes Direct3D9 functionality.
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8 年之前 |
paraboloidHLSL.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
shaderCompHLSL.cpp
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1940becb2d
Compilation fixes for C++20
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2 年之前 |
shaderCompHLSL.h
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1940becb2d
Compilation fixes for C++20
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2 年之前 |
shaderFeatureHLSL.cpp
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d23ee397e6
adds wetness
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2 年之前 |
shaderFeatureHLSL.h
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c74b669f5e
Removed redundant 'load last edited level' startup mode to editor.
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5 年之前 |
shaderGenHLSL.cpp
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edd1e0a270
Removes Direct3D9 functionality.
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8 年之前 |
shaderGenHLSL.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
shaderGenHLSLInit.cpp
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0c7811bd1a
shift pbrconfig to ORM
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4 年之前 |