Эх сурвалжийг харах

uses ccGLBlendFunc instead of glBlendFunc

so that Cocos2dx automatically preserve and switch back to old OpenGL mode
See ccConfig.h line 50
Stefan Nguyen 12 жил өмнө
parent
commit
9202308c71

+ 1 - 1
spine-cocos2dx/src/spine-cocos2dx/CCSkeleton.cpp

@@ -67,7 +67,7 @@ void CCSkeleton::update (float deltaTime) {
 
 void CCSkeleton::draw () {
 	CC_NODE_DRAW_SETUP();
-	glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+	ccGLBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
 	skeleton->draw();
 
 	if (debug) {