badlogic
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b67bf992a0
Single bone IK fix and license header update. Closes #1580, closes #1581.
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vor 5 Jahren |
badlogic
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0f401bfb44
[sfml] Added IK demo. See #1532.
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vor 5 Jahren |
badlogic
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e039625430
Removed stretchyman-stretchy-ik from all examples.
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vor 6 Jahren |
badlogic
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f8f495524e
Updated example exports, fixed up example projects with mix-and-match skin api demo.
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vor 6 Jahren |
badlogic
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f5632c4ef1
[c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391.
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vor 6 Jahren |
badlogic
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76af7851dc
[sfml] Added mix-and-match example. See #1375.
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vor 6 Jahren |
badlogic
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29322c5c51
[cpp] Ported skin bones/constraints changes. See #1346.
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vor 6 Jahren |
badlogic
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64852ddc96
[cpp] Ported all skin API changes, see #841.
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vor 6 Jahren |
badlogic
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7f7e5f0fec
Updated license headers and LICENSE files.
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vor 6 Jahren |
badlogic
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3093f3a79e
[sfml-cpp] Fix for owl sample.
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vor 6 Jahren |
badlogic
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0e0ed6ef3a
[c][cpp] Port of additive blending fix, see #1322.
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vor 6 Jahren |
badlogic
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688b661c12
Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
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vor 6 Jahren |
badlogic
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f5709a7bbc
[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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vor 6 Jahren |
badlogic
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7a803f8b1b
Updated example project exports.
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vor 6 Jahren |
badlogic
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c95af40579
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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vor 6 Jahren |
badlogic
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94eec340c4
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
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vor 6 Jahren |
badlogic
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02c6f9cc63
[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
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vor 6 Jahren |
badlogic
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454ecf0c2c
[cpp] Added event volume and balance, see #1171.
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vor 7 Jahren |
badlogic
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4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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vor 7 Jahren |
badlogic
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5087cd0373
[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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vor 7 Jahren |
badlogic
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5aab588928
[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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vor 7 Jahren |
badlogic
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265b18571c
Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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vor 7 Jahren |
badlogic
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b7ae63f743
Fixed crashes on MSVC.
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vor 7 Jahren |
badlogic
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a3a0648ce7
[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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vor 7 Jahren |
badlogic
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0bbcd971e9
Ported first batch of last changes to runtimes.
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vor 7 Jahren |
badlogic
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bd665df1d3
[cpp] Cleaned up API.
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vor 7 Jahren |
badlogic
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e4a029e1a7
[cpp] Added VertexEffect.
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vor 7 Jahren |
badlogic
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9ceec41432
[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
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vor 7 Jahren |
badlogic
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99d3e15a18
[cpp] Fixed all the things by calloc'ing instead of allocing...
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vor 7 Jahren |
badlogic
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7a18b81226
[cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint.
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vor 7 Jahren |