提交历史

作者 SHA1 备注 提交日期
  badlogic b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 5 年之前
  badlogic 0f401bfb44 [sfml] Added IK demo. See #1532. 5 年之前
  badlogic e039625430 Removed stretchyman-stretchy-ik from all examples. 6 年之前
  badlogic f8f495524e Updated example exports, fixed up example projects with mix-and-match skin api demo. 6 年之前
  badlogic f5632c4ef1 [c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391. 6 年之前
  badlogic 76af7851dc [sfml] Added mix-and-match example. See #1375. 6 年之前
  badlogic 29322c5c51 [cpp] Ported skin bones/constraints changes. See #1346. 6 年之前
  badlogic 64852ddc96 [cpp] Ported all skin API changes, see #841. 6 年之前
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. 6 年之前
  badlogic 3093f3a79e [sfml-cpp] Fix for owl sample. 6 年之前
  badlogic 0e0ed6ef3a [c][cpp] Port of additive blending fix, see #1322. 6 年之前
  badlogic 688b661c12 Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries." 6 年之前
  badlogic f5709a7bbc [c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries. 6 年之前
  badlogic 7a803f8b1b Updated example project exports. 6 年之前
  badlogic c95af40579 Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually. 6 年之前
  badlogic 94eec340c4 [ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused. 6 年之前
  badlogic 02c6f9cc63 [cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192. 7 年之前
  badlogic 454ecf0c2c [cpp] Added event volume and balance, see #1171. 7 年之前
  badlogic 4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 7 年之前
  badlogic 5087cd0373 [cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events. 7 年之前
  badlogic 5aab588928 [c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142. 7 年之前
  badlogic 265b18571c Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures. 7 年之前
  badlogic b7ae63f743 Fixed crashes on MSVC. 7 年之前
  badlogic a3a0648ce7 [cpp] Fixes completion event firing for 0 duration animations. See #1112. 7 年之前
  badlogic 0bbcd971e9 Ported first batch of last changes to runtimes. 7 年之前
  badlogic bd665df1d3 [cpp] Cleaned up API. 7 年之前
  badlogic e4a029e1a7 [cpp] Added VertexEffect. 7 年之前
  badlogic 9ceec41432 [cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code. 7 年之前
  badlogic 99d3e15a18 [cpp] Fixed all the things by calloc'ing instead of allocing... 7 年之前
  badlogic 7a18b81226 [cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint. 7 年之前