Commit History

Auteur SHA1 Bericht Datum
  Nathan Sweet f77a51d33a [ts] Fixed input handling for player control bones and demos. 4 jaren geleden
  Nathan Sweet 2911f9da5e [ts] Demo asset update, demos clean up. 4 jaren geleden
  Nathan Sweet ca9a3ff7c2 [ts] Set path for demos, update order. 4 jaren geleden
  Nathan Sweet 5d6f46d295 [ts] Update demos to 4.0 and new AssetManager. 4 jaren geleden
  badlogic 8ec6a9ef3b [ts] Updated demo assets to latest format. 6 jaren geleden
  badlogic 4fe53ac856 [webgl] Refactored WebGL demos. They reuse a preallocated set of canvases to limit the number of WebGL contexts required. At most 3 canvases can be visible at a time, so we preallocate 3 canvases, then dynamically attach them to placeholder divs based on their visibility. I'm a juggalo. 8 jaren geleden
  badlogic ff1a81bab3 [webgl] Refactored demos to use preallocated canvas & context 8 jaren geleden
  NathanSweet 5bccbce94b [spine-ts] Clean up alien demo. 8 jaren geleden
  Nathan Sweet b14fb26ad8 Updated spineboy and alien demos. 8 jaren geleden
  badlogic 297362f246 [ts] Fixed WebGL demos 8 jaren geleden
  badlogic fb6336bf73 [ts] Fixed demos 8 jaren geleden
  badlogic aa7305e9ba [ts][webgl] Fixed image change demo. 8 jaren geleden
  badlogic 5af8185261 [ts][webgl][widget] Fixed SceneRenderer, immediate mode rendering methods didn't take into account two color tint shader 8 jaren geleden
  badlogic 6808b9f44a [ts] Fixed up demos 8 jaren geleden
  NathanSweet 6cdcdbdb40 Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes. 8 jaren geleden
  NathanSweet 6e09ef7320 [ts] Updated loading screen. 9 jaren geleden
  NathanSweet 1fafe6bd40 [ts] Changed pause/play button. 9 jaren geleden
  NathanSweet 1dd775f5d6 Changed default colors. 9 jaren geleden
  NathanSweet 4a2ba83aa4 [ts] Demo refactoring. 9 jaren geleden