Harald Csaszar
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f8352dce0a
[unity] Ported 4.2-beta physics. Updated skeleton assets.
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2 éve |
Mario Zechner
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4047f1ba07
Updated license headers.
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2 éve |
Harald Csaszar
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01b8c06800
[csharp] Code cleanup: replaced var with explicit type names.
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3 éve |
Harald Csaszar
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3250e74e26
[csharp][unity] Port sequence attachment. See #1956. Also port of other 4.1-beta branch changes compared to 4.0.
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4 éve |
Nathan Sweet
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96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
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4 éve |
Mario Zechner
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d12b15ca8d
[csharp] Format all source code using formatters/.editorconfig
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4 éve |
badlogic
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b67bf992a0
Single bone IK fix and license header update. Closes #1580, closes #1581.
|
6 éve |
badlogic
|
09130b15df
Merge branch '3.7' into 3.8-beta
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6 éve |
badlogic
|
7f7e5f0fec
Updated license headers and LICENSE files.
|
6 éve |
Harald Csaszar
|
89e759a8f5
[unity] Fixed initial animation not being mixed out in some circumstances due to PoseSkeleton call. Removed PoseSkeleton and PoseWithAnimation extension methods to prevent related issues on user side. Fixed incorrect random Nth frame preview in Scene view for SkeletonAnimation and SkeletonGraphic. Closes #1340.
|
6 éve |
pharan
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de543b2cfc
[unity] Update 3.7 examples.
|
7 éve |
pharan
|
a23477aa06
[unity] Update examples.
|
7 éve |
pharan
|
207d51ae93
[unity] Update Examples.
|
7 éve |
pharan
|
1606933335
[unity] Rename Examples to Spine Examples
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7 éve |