spine animation runtime libraries for various languages

#animation #library #gamedev #c #cpp #c++ #csharp #java #lua #flutter #libgdx #ts #xna

Harald Csaszar 654c20e5b0 [csharp] Fixed locale-based exception when parsing a Spine atlas. See #1354. 6 年之前
examples 2d9a772954 [examples] Update hero-pro 7 年之前
spine-as3 b0aedb0aac Fixed illogical comparison warning (#1128) 7 年之前
spine-c b379841e6c [c] Backport of atlas parsing fix. See #1213. 6 年之前
spine-cocos2d-objc d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 年之前
spine-cocos2dx a4a36d81a3 [cocos2dx] Fixes #1229, tint black calculation was incorrect. 6 年之前
spine-corona d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 年之前
spine-csharp 654c20e5b0 [csharp] Fixed locale-based exception when parsing a Spine atlas. See #1354. 6 年之前
spine-js 6e4784232f [spine-js] Deprecated, updated README.md 9 年之前
spine-libgdx 52f483e0ad [maven-release-plugin] prepare for next development iteration 7 年之前
spine-love d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 年之前
spine-lua 8e7b8cc58b [lua] Fixes #1195, events on higher tracks did not fire. 6 年之前
spine-monogame 61b8fcc696 [monogame] Fix example code. 6 年之前
spine-sfml d61782201f Update README.md 7 年之前
spine-starling 647d124361 [starling] Fixed two color tint. 7 年之前
spine-threejs d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 年之前
spine-tk2d d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 年之前
spine-ts 681584056b [runtimes] Back ported fix for #1119 to 3.6. 7 年之前
spine-ue4 71c0887dab [ue4] Added error dialogs when skeleton and atlas couldn't be loaded. 7 年之前
spine-unity 044f0a764f [unity] Update sample scenes. 6 年之前
spine-xna d98efecd8a [xna] Fix example code. 6 年之前
.gitignore a5d2519f86 [xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue. 8 年之前
.npmignore a8a20fce13 Add npm support (#793) 8 年之前
CHANGELOG.md 3d8e55d909 [as3] Fixes completion event firing for 0 duration animations. See #1112. 7 年之前
CMakeLists.txt 387b0afb80 [c] Added spine-c-tests (thanks @jpoag), fixed up CMake build 8 年之前
LICENSE d631da5f56 Moved version to make it more clear it's a license version, not a runtime version. 8 年之前
README.md d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 7 年之前
package.json a8a20fce13 Add npm support (#793) 8 年之前

README.md

Spine Runtimes

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation data with various game toolkits.

Licensing

The Spine Runtimes may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate the Spine Runtimes into your applications, distribute software containing the Spine Runtimes, or modify the Spine Runtimes, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

The Spine Runtimes are developed with the intent to be used with data exported from Spine. By licensing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes. A Spine license is needed to distribute any software containing the Spine Runtimes, even if you are not using the Spine editor.

Documentation

See the Spine Runtimes Guide for detailed information about using the Spine Runtimes. The Spine documentation page provides further information about tools and data formats. For runtime specific documentation, refer to the README.md file in each runtime directory.

Bugs, enhancements, and tasks

Review our backlog of bugs, enhancements, and tasks in the spine-runtimes and spine-editor issue trackers.The spine-runtimes waffle and spine-editor waffle provide a more convenient view of the same issue tracker information.

Versioning

The default branch on GitHub is stable and works with data exported from the latest, non-beta version of the Spine editor. New development is done in an X.X-beta branch, which may be a work in progress. Important changes to the runtimes can be reviewed in the CHANGELOG.md file. Occasionally the Spine Runtimes are tagged with the specific Spine editor version they work with.

It is highly suggested to freeze the Spine editor version to match the Spine Runtimes source being used and to update them in lock step. See the Spine Runtimes Guide for more information.

Contributing

In order to merge your contributions, we need a signed contributor license agreement (CLA) from you. You can send a copy of the CLA to [email protected].

When possible, it is best to base your contributions on the current beta branch (X.X-beta). Please be sure to follow the style and formatting you find in the respective runtime code to which you are contributing.