1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586 |
- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated May 1, 2019. Replaces all prior versions.
- *
- * Copyright (c) 2013-2019, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
- * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
- * NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
- * INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
- * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #include "RaptorExample.h"
- #include "TankExample.h"
- #include <spine/Extension.h>
- USING_NS_CC;
- using namespace spine;
- PowInterpolation pow2(2);
- PowOutInterpolation powOut2(2);
- SwirlVertexEffect effect(400, powOut2);
- Scene* RaptorExample::scene () {
- Scene *scene = Scene::create();
- scene->addChild(RaptorExample::create());
- return scene;
- }
- bool RaptorExample::init () {
- if (!LayerColor::initWithColor(Color4B(128, 128, 128, 255))) return false;
- skeletonNode = SkeletonAnimation::createWithJsonFile("raptor-pro.json", "raptor.atlas", 0.5f);
- skeletonNode->setAnimation(0, "walk", true);
- skeletonNode->addAnimation(1, "gun-grab", false, 2);
- skeletonNode->setTwoColorTint(true);
-
- effect.setCenterY(200);
- swirlTime = 0;
-
- skeletonNode->setVertexEffect(&effect);
- skeletonNode->setPosition(Vec2(_contentSize.width / 2, 20));
- addChild(skeletonNode);
- scheduleUpdate();
-
- EventListenerTouchOneByOne* listener = EventListenerTouchOneByOne::create();
- listener->onTouchBegan = [this] (Touch* touch, cocos2d::Event* event) -> bool {
- if (!skeletonNode->getDebugBonesEnabled()) {
- skeletonNode->setDebugBonesEnabled(true);
- skeletonNode->setDebugMeshesEnabled(true);
- } else if (skeletonNode->getTimeScale() == 1)
- skeletonNode->setTimeScale(0.3f);
- else
- Director::getInstance()->replaceScene(TankExample::scene());
- return true;
- };
- _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
- return true;
- }
- void RaptorExample::update(float fDelta) {
- swirlTime += fDelta;
- float percent = spine::MathUtil::fmod(swirlTime, 2);
- if (percent > 1) percent = 1 - (percent - 1);
- effect.setAngle(pow2.interpolate(-60.0f, 60.0f, percent));
- }
|