SpineShadersStructs.podspec 965 B

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  1. #
  2. # To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html.
  3. # Run `pod lib lint spine_flutter.podspec` to validate before publishing.
  4. #
  5. Pod::Spec.new do |s|
  6. s.name = 'SpineShadersStructs'
  7. s.version = '4.2.0'
  8. s.summary = 'Metal shaders structs for spine'
  9. s.description = <<-DESC
  10. Metal shaders structs for spine.
  11. DESC
  12. s.homepage = 'https://esotericsoftware.com'
  13. s.author = { "Esoteric Software LLC " => "https://esotericsoftware.com" }
  14. s.license = { :file => 'LICENSE' }
  15. s.platform = :ios, '13.0'
  16. s.source = { :git => 'https://github.com/esotericsoftware/spine-runtimes.git', :branch => '4.2' }
  17. s.source_files = 'spine-ios/Sources/SpineShadersStructs/*.{h,cpp}'
  18. s.pod_target_xcconfig = {
  19. 'CLANG_CXX_LANGUAGE_STANDARD' => 'c++11',
  20. 'CLANG_CXX_LIBRARY' => 'libc++'
  21. }
  22. end