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- #!/bin/bash
- set -e
- dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
- pushd "$dir" > /dev/null
- if [ $# -lt 2 ] || [ $# -gt 3 ]; then
- echo "Usage: ./setup-extension.sh <Godot version> <dev:true|false>"
- echo
- echo "e.g.:"
- echo " ./setup-extension.sh 4.2.2-stable true"
- exit 1
- fi
- godot_branch=${1%/}
- dev=${2%/}
- mono=false
- godot_cpp_repo=https://github.com/godotengine/godot-cpp.git
- godot_repo=https://github.com/godotengine/godot.git
- if [[ $# -eq 3 ]]; then
- mono=${3%/}
- fi
- if [ "$dev" != "true" ] && [ "$dev" != "false" ]; then
- echo "Invalid value for the 'dev' argument. It should be either 'true' or 'false'."
- exit 1
- fi
- if [ "$mono" != "true" ] && [ "$mono" != "false" ]; then
- echo "Invalid value for the 'mono' argument. It should be either 'true' or 'false'."
- exit 1
- fi
- godot_cpp_branch=$(echo $godot_branch | cut -d. -f1-2 | cut -d- -f1)
- cpus=2
- if [ "$OSTYPE" == "msys" ]; then
- cpus=$NUMBER_OF_PROCESSORS
- elif [[ "$OSTYPE" == "darwin"* ]]; then
- cpus=$(sysctl -n hw.logicalcpu)
- else
- cpus=$(grep -c ^processor /proc/cpuinfo)
- fi
- echo "godot-cpp branch: $godot_cpp_branch"
- echo "godot branch: $godot_branch"
- echo "dev: $dev"
- echo "mono: $mono"
- echo "cpus: $cpus"
- pushd ..
- rm -rf godot-cpp
- git clone --depth 1 $godot_cpp_repo -b $godot_cpp_branch
- rm -rf example-v4-extension/bin
- mkdir -p example-v4-extension/bin
- if [ $dev == "true" ]; then
- echo "Dev build, creating godot-cpp/dev"
- touch godot-cpp/dev
- rm -rf godot
- git clone --depth 1 $godot_repo -b $godot_branch
- pushd godot
- scons target=editor dev_build=true optimize=debug --jobs=$cpus
- popd
- fi
- cp spine_godot_extension.gdextension example-v4-extension/bin
- cp -r ../spine-cpp/spine-cpp spine_godot
- popd
- popd > /dev/null
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