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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated April 5, 2025. Replaces all prior versions.
- *
- * Copyright (c) 2013-2025, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #pragma once
- #include "SpineCommon.h"
- #include "SpineAnimation.h"
- #include "SpineConstant.h"
- #include <spine/AnimationState.h>
- #include "SpineSprite.h"
- class SpineTrackEntry : public SpineSpriteOwnedObject<spine::TrackEntry> {
- GDCLASS(SpineTrackEntry, SpineObjectWrapper);
- protected:
- static void _bind_methods();
- public:
- int get_track_index();
- Ref<SpineAnimation> get_animation();
- Ref<SpineTrackEntry> get_previous();
- bool get_loop();
- void set_loop(bool v);
- bool get_hold_previous();
- void set_hold_previous(bool v);
- bool get_reverse();
- void set_reverse(bool v);
- bool get_shortest_rotation();
- void set_shortest_rotation(bool v);
- float get_delay();
- void set_delay(float v);
- float get_track_time();
- void set_track_time(float v);
- float get_track_end();
- void set_track_end(float v);
- float get_animation_start();
- void set_animation_start(float v);
- float get_animation_end();
- void set_animation_end(float v);
- float get_animation_last();
- void set_animation_last(float v);
- float get_animation_time();
- float get_time_scale();
- void set_time_scale(float v);
- float get_alpha();
- void set_alpha(float v);
- float get_event_threshold();
- void set_event_threshold(float v);
- float get_mix_attachment_threshold();
- void set_mix_attachment_threshold(float v);
- float get_mix_draw_order_threshold();
- void set_mix_draw_order_threshold(float v);
- float get_alpha_attachment_threshold();
- void set_alpha_attachment_threshold(float v);
- Ref<SpineTrackEntry> get_next();
- bool is_complete();
- float get_mix_time();
- void set_mix_time(float v);
- float get_mix_duration();
- void set_mix_duration(float v);
- void set_mix_duration_and_delay(float v, float delay);
- SpineConstant::MixBlend get_mix_blend();
- void set_mix_blend(SpineConstant::MixBlend v);
- Ref<SpineTrackEntry> get_mixing_from();
- Ref<SpineTrackEntry> get_mixing_to();
- void reset_rotation_directions();
- float get_track_complete();
- bool was_applied();
- };
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