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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated April 5, 2025. Replaces all prior versions.
- *
- * Copyright (c) 2013-2025, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #import "SimpleAnimationViewController.h"
- @import Spine;
- @interface SimpleAnimationViewController ()
- @property (nonatomic, strong) SpineController *spineController;
- @end
- @implementation SimpleAnimationViewController
- - (instancetype)init {
- self = [super init];
- if (self) {
- self.spineController = [[SpineController alloc] initOnInitialized:^(SpineController *controller) {
- [controller.animationState setAnimationByNameWithTrackIndex:0 animationName:@"walk" loop:YES];
- }
- onBeforeUpdateWorldTransforms:nil
- onAfterUpdateWorldTransforms:nil
- onBeforePaint:nil
- onAfterPaint:nil
- disposeDrawableOnDeInit:YES];
- }
- return self;
- }
- - (void)viewDidLoad {
- [super viewDidLoad];
-
- SpineUIView *spineView = [[SpineUIView alloc] initWithAtlasFileName:@"spineboy-pma.atlas"
- skeletonFileName:@"spineboy-pro.skel"
- bundle:[NSBundle mainBundle]
- controller:self.spineController
- mode:ContentModeFit
- alignment:AlignmentCenter
- boundsProvider:[[SpineSetupPoseBounds alloc] init]
- backgroundColor:[UIColor clearColor]];
- spineView.frame = self.view.bounds;
- spineView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
-
- [self.view addSubview:spineView];
- }
- @end
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