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RenderQuadGraphicMaterial.mat
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a177da9611
[unity] Fixed keyword not being set for SkeletonGraphicRenderTexture quad material. See #2520.
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1 an în urmă |
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RenderQuadGraphicMaterial.mat.meta
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773d27c398
[unity] Fixed SkeletonGraphicRenderTexture incorrect alpha blending. Closes #2520.
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1 an în urmă |
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RenderQuadMaterial.mat
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9acc768353
[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
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3 ani în urmă |
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RenderQuadMaterial.mat.meta
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9acc768353
[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
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3 ani în urmă |
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RenderQuadShader.shader
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9acc768353
[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
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3 ani în urmă |
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RenderQuadShader.shader.meta
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9acc768353
[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
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3 ani în urmă |
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SkeletonGraphicRenderTexture.cs
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63dc7d1bb8
[unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535.
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1 an în urmă |
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SkeletonGraphicRenderTexture.cs.meta
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6ef7df4be6
[unity] Added example component `SkeletonGraphicRenderTexture`. Closes #2130. Added additional render callback delegates at SkeletonGraphic.
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3 ani în urmă |
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SkeletonRenderTexture.cs
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7066fd939f
[unity] Fixed SkeletonRenderTexture meshFilter null when fix prefab override enabled. Closes #2608.
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1 an în urmă |
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SkeletonRenderTexture.cs.meta
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9acc768353
[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
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3 ani în urmă |
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SkeletonRenderTextureBase.cs
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b214801a0a
[unity] SkeletonRenderTexture: Changed default shader passes to only 0 instead of -1 (all passes) preventing common issues.
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1 an în urmă |
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SkeletonRenderTextureBase.cs.meta
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6ef7df4be6
[unity] Added example component `SkeletonGraphicRenderTexture`. Closes #2130. Added additional render callback delegates at SkeletonGraphic.
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3 ani în urmă |
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SkeletonRenderTextureFadeout.cs
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4047f1ba07
Updated license headers.
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2 ani în urmă |
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SkeletonRenderTextureFadeout.cs.meta
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9cd38191fc
[unity] Added example component `SkeletonRenderTextureFadeout` and improved example scene and documentation. See #1337.
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3 ani în urmă |