コミット履歴

作者 SHA1 メッセージ 日付
  David Piuva 339b50e00c Allowing the mip level to be uniform to increase performance in texture sampling. 10 ヶ月 前
  David Piuva 8ba2e9c9de Moved lots of code into an implementation folder. 11 ヶ月 前
  David Piuva 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 11 ヶ月 前