Software rendering engine with PBR. Built from scratch on C++.

Topics
#learning #c-plus-plus #prototype #cpp #shaders #graphics #software-rendering #sdl2 #parallelization #graphics-programming #rendering-engine #rendering-pipeline #3d-graphics #3d #rasterization #physically-based-rendering #pbr

Angelo1211 d3af7e1620 Made Changes to allow compilation on MVSC 7 years ago
include d3af7e1620 Made Changes to allow compilation on MVSC 7 years ago
libs 29eaf339fc Added texture mapping. 7 years ago
modules 29ce0b3cc7 Fixed windows SDL dll issues. 7 years ago
scenes ce1941c0e4 Added test scenes. 7 years ago
src d3af7e1620 Made Changes to allow compilation on MVSC 7 years ago
.gitattributes 5cd764e814 Added gitattributes file. 7 years ago
.gitignore b8b9d06974 Improved compatibility for multiple compilers in cmake. 7 years ago
CMakeLists.txt d3af7e1620 Made Changes to allow compilation on MVSC 7 years ago
README.md b754b5fc27 Initial commit 7 years ago

README.md

SoftwareRenderer