Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly há 11 anos atrás
  Marko Pintera 3bcd068db3 Added a method for finding all resource dependencies in an object há 11 anos atrás
  Marko Pintera 24434868e3 More handle fixes há 11 anos atrás
  Marko Pintera 17e7648476 Work on handles: há 11 anos atrás
  Marko Pintera 608f13044e Fixed handle line rendering so they're always in front há 11 anos atrás
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables há 11 anos atrás
  Marko Pintera 24f99ac96e Various fixes in order to get handles operational há 11 anos atrás
  Marko Pintera af7981f618 Properly sync window resize/move events from core to sim thread há 11 anos atrás
  Marko Pintera d61a7ecffd A lot more work on C# scene window há 11 anos atrás
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) há 11 anos atrás
  Marko Pintera 46eb1edb0f WIP Scene window há 11 anos atrás
  Marko Pintera cb1ee26b7e Added getType to RTTI reflectable fields há 11 anos atrás
  Marko Pintera e9e4405246 Added C# GUIRenderTexture há 11 anos atrás
  Marko Pintera 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener há 11 anos atrás
  Marko Pintera e8d30fcee1 C# Time and SceneCamera há 11 anos atrás
  Marko Pintera 93e2eff9b6 Added C# RenderTarget há 11 anos atrás
  Marko Pintera 5bfcb3bde6 Fixed an exception due to sim object getting destroyed on core thread há 11 anos atrás
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread há 11 anos atrás
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread há 11 anos atrás
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI há 11 anos atrás
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) há 11 anos atrás
  Marko Pintera b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested há 11 anos atrás
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable há 11 anos atrás
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. há 11 anos atrás
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles há 11 anos atrás
  Marko Pintera f7a076ff3c Pass and Technique refactor há 11 anos atrás
  Marko Pintera 6d383c78a4 Fixed scene viewport rendering há 11 anos atrás
  Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead há 11 anos atrás
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) há 11 anos atrás
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore há 11 anos atrás