История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera 2026432fe7 Add core object dependencies 11 лет назад
  Marko Pintera 08e7132142 Resource refactor finished, will need further testing and bugfixes 11 лет назад
  Marko Pintera 0824fc2e46 Advanced resource loading WIP stage 2 11 лет назад
  Marko Pintera eb4de059fc Advanced resource loading WIP stage 1 11 лет назад
  Marko Pintera 53d89dfdff Fix issue with material shader initializing twice 11 лет назад
  Marko Pintera 7ed8cf65ee Properly clean up temporary data after deserialization 11 лет назад
  Marko Pintera 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 лет назад
  Marko Pintera 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 лет назад
  Marko Pintera 217b06bd3f Added resource listener to material and solved the problem where waiting for resource load didn't trigger the listener 11 лет назад
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 лет назад
  Marko Pintera 3bcd068db3 Added a method for finding all resource dependencies in an object 11 лет назад
  Marko Pintera 24434868e3 More handle fixes 11 лет назад
  Marko Pintera 17e7648476 Work on handles: 11 лет назад
  Marko Pintera 608f13044e Fixed handle line rendering so they're always in front 11 лет назад
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 лет назад
  Marko Pintera 24f99ac96e Various fixes in order to get handles operational 11 лет назад
  Marko Pintera af7981f618 Properly sync window resize/move events from core to sim thread 11 лет назад
  Marko Pintera d61a7ecffd A lot more work on C# scene window 11 лет назад
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 лет назад
  Marko Pintera 46eb1edb0f WIP Scene window 11 лет назад
  Marko Pintera cb1ee26b7e Added getType to RTTI reflectable fields 11 лет назад
  Marko Pintera e9e4405246 Added C# GUIRenderTexture 11 лет назад
  Marko Pintera 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener 11 лет назад
  Marko Pintera e8d30fcee1 C# Time and SceneCamera 11 лет назад
  Marko Pintera 93e2eff9b6 Added C# RenderTarget 11 лет назад
  Marko Pintera 5bfcb3bde6 Fixed an exception due to sim object getting destroyed on core thread 11 лет назад
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 лет назад
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 лет назад
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 лет назад
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 лет назад