BearishSun
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38e6e99f41
Refactored Vector and Quaternion types so they don't perform zero initialization by default
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9 年 前 |
BearishSun
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15dc008c90
Added a way to pause the physics simulation
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9 年 前 |
BearishSun
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 年 前 |
BearishSun
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404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
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9 年 前 |
BearishSun
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75e2114721
Better way of converting screen position to world ray
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9 年 前 |
BearishSun
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0d7ee2ee0e
Managed joints and rigidbodies now properly reference their parent components
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9 年 前 |
BearishSun
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c61dcb9b75
Supress collision between triggers with no notify flags
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9 年 前 |
BearishSun
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9e8eda6f0e
Collision events now properly generate contact points
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9 年 前 |
BearishSun
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0edcf18610
Fixing collider gizmos scale
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9 年 前 |
BearishSun
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5f58440c58
Fixed physics update so it actually gets called the requested amount of times instead of skipping
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9 年 前 |
BearishSun
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f72143e845
Fix for an issue that was causing PhysX to update transforms for deleted Rigidbodies
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9 年 前 |
BearishSun
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e9c446939c
Fixed an issue where child SO transforms would be incorrectly restored after deserialization
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9 年 前 |
BearishSun
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1b7ae019df
Various fixes regarding the physics mesh
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9 年 前 |
BearishSun
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c8f96b70d6
Fixed task scheduler so it properly counts active tasks
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9 年 前 |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 年 前 |