コミット履歴

作者 SHA1 メッセージ 日付
  BearishSun 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 年 前
  BearishSun 15dc008c90 Added a way to pause the physics simulation 9 年 前
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 年 前
  BearishSun 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 年 前
  BearishSun 75e2114721 Better way of converting screen position to world ray 9 年 前
  BearishSun 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 年 前
  BearishSun c61dcb9b75 Supress collision between triggers with no notify flags 9 年 前
  BearishSun 9e8eda6f0e Collision events now properly generate contact points 9 年 前
  BearishSun 0edcf18610 Fixing collider gizmos scale 9 年 前
  BearishSun 5f58440c58 Fixed physics update so it actually gets called the requested amount of times instead of skipping 9 年 前
  BearishSun f72143e845 Fix for an issue that was causing PhysX to update transforms for deleted Rigidbodies 9 年 前
  BearishSun e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization 9 年 前
  BearishSun 1b7ae019df Various fixes regarding the physics mesh 9 年 前
  BearishSun c8f96b70d6 Fixed task scheduler so it properly counts active tasks 9 年 前
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前