Marko Pintera
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24434868e3
More handle fixes
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11 years ago |
Marko Pintera
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17e7648476
Work on handles:
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11 years ago |
Marko Pintera
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608f13044e
Fixed handle line rendering so they're always in front
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11 years ago |
Marko Pintera
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d0c583e20c
Refactored SceneManager so it properly registers all cameras and renderables
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11 years ago |
Marko Pintera
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24f99ac96e
Various fixes in order to get handles operational
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11 years ago |
Marko Pintera
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af7981f618
Properly sync window resize/move events from core to sim thread
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11 years ago |
Marko Pintera
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d61a7ecffd
A lot more work on C# scene window
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11 years ago |
Marko Pintera
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ad79f66da3
Scene view refactor (moving it to C#)
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11 years ago |
Marko Pintera
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46eb1edb0f
WIP Scene window
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11 years ago |
Marko Pintera
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cb1ee26b7e
Added getType to RTTI reflectable fields
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11 years ago |
Marko Pintera
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e9e4405246
Added C# GUIRenderTexture
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11 years ago |
Marko Pintera
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1792480359
Add render target to C# camera and fixed a recursive mutex lock in resource listener
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11 years ago |
Marko Pintera
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e8d30fcee1
C# Time and SceneCamera
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11 years ago |
Marko Pintera
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93e2eff9b6
Added C# RenderTarget
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11 years ago |
Marko Pintera
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5bfcb3bde6
Fixed an exception due to sim object getting destroyed on core thread
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11 years ago |
Marko Pintera
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1039be94b5
Added IResourceListener to properly handle async resource loading and notifying the core thread
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11 years ago |
Marko Pintera
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67e4ac133c
Refactored CoreObject so no initialization or destruction happens on core thread
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11 years ago |
Marko Pintera
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0fca9749f2
RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI
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11 years ago |
Marko Pintera
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acf6121ee6
Finished Renderable refactor, mostly (still got an exception on shutdown)
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11 years ago |
Marko Pintera
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b85c0fd5ae
Editor runs after material refactor - hasn't been extensively tested
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11 years ago |
Marko Pintera
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4fdb3da864
Made Pass/Shader/Technique immutable
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11 years ago |
Marko Pintera
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5251cd9fa3
More work on Material refactor. Moved template implementations to source files for better clarity.
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11 years ago |
Marko Pintera
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3f94468a9f
Material refactor WIP, it compiles
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11 years ago |
Marko Pintera
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f7a076ff3c
Pass and Technique refactor
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11 years ago |
Marko Pintera
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6d383c78a4
Fixed scene viewport rendering
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11 years ago |
Marko Pintera
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e77069ae0e
Removed CoreObjectCore::destroy and using destructor instead
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11 years ago |
Marko Pintera
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b55e52c112
Camera & Viewport refactored and working somewhat (fixes and re-test needed)
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11 years ago |
Marko Pintera
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6d367f44f4
Removed ShaderProxy and added ShaderCore
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11 years ago |
Marko Pintera
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91ba10d45c
Finished GpuParams refactor
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11 years ago |
Marko Pintera
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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11 years ago |