Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 55d19e7973 Added GUIFoldout to InspectableArray/List/Object %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e21240a94f Don't update inspectable fields while they're being edited %!s(int64=11) %!d(string=hai) anos
  Marko Pintera c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet %!s(int64=11) %!d(string=hai) anos
  Marko Pintera f6fc8e996f Fixed constant unnecessary GUI updates %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 5501d158b7 GUIPanelContainer works with clipping %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 8fdb38e38e Fixed scroll area so it doesn't unnecessarily spawn a vertical scroll bar whenever a horizontal one is shown %!s(int64=11) %!d(string=hai) anos
  Marko Pintera b920bd4f26 Fixed GUIPanelContainer so it returns valid optimal size %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 6b8cb68575 Updated GUIFoldout with sub styles, renamed it to GUIComponentFoldout and added a way to change its contents %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 62e7ec3fc8 Added managed GUIElementStyle sub styles %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d1f33eb36a Tested remaining inspector fields %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d0a35f68a3 Tested and fixed InspectableObject partially %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 698ae1d284 Added remaining missing Inspectable and Serializable types %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 5560cde10f Resource manager now properly check if resource is unused %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 35b5f1e6f3 Managed resource unloading works properly %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 098594dddd Managed resources are now properly cleaned up on domain finalization %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3c2cecaf48 Removed finalizer from GUIPanel as it was causing a crash %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e4d4e884c9 Handle abort signal instead of exit %!s(int64=11) %!d(string=hai) anos
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 69adb41575 Optimal layout size with layout containing only fixed space is now properly calculated %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e3cab25c32 Array inspector buttons work %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 5796d726b7 Added clone method to SerializedProperty (untested) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 4867d3a4a3 Added test case for scene object commit and restore %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e7d926175f Added unit testing framework %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 4ee72a455c ProjectLibrary::create added and working %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested %!s(int64=11) %!d(string=hai) anos