Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun c07cde04d7 Getting OpenGL renderer back to working order há 10 anos atrás
  BearishSun 6236ab2478 Properly report filename and line number when parsing error happens in an include file há 10 anos atrás
  BearishSun 091f4a4c20 Improved include file and code block parsing for BSL (working) há 10 anos atrás
  BearishSun d4b5e13f63 WIP improved include file handling há 10 anos atrás
  BearishSun 5bdf44df69 WIP modifying lexer so it deals with include files differently há 10 anos atrás
  BearishSun e7cfefe9ee Added copyright notices to all files há 10 anos atrás
  BearishSun bb5e0e1f44 Game builds now properly resolve gbuffer há 10 anos atrás
  BearishSun af5cd7361f Default material parameter textures & sampler states are now used whenever the parameter is set to null há 10 anos atrás
  BearishSun e100cbbe8e WIP - Default texture parameters in BSL há 10 anos atrás
  BearishSun 1b9490426d More work on preparing the documentation for Doxygen generation há 10 anos atrás
  BearishSun 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI há 10 anos atrás
  BearishSun f801e0445c Slightly better error reporting from BSLFX importer há 10 anos atrás
  BearishSun 77a2180c41 Fixed a memory corruption on BSLFX compiler há 10 anos atrás
  Marko Pintera 71598ef68e Add "transparent" flag to shaders há 10 anos atrás
  Marko Pintera 7cb4d90ac9 Fixing an issue with BFX shader include merging: multiple techniques were not being properly merged há 10 anos atrás
  Marko Pintera ecfe9ff397 Project library dependant resource import (untested) há 10 anos atrás
  Marko Pintera d0793ab046 Shader default values (untested) há 10 anos atrás
  Marko Pintera 5e9208b280 Fixing shader includes há 10 anos atrás
  Marko Pintera 43c78bc4d0 WIP shader includes há 10 anos atrás
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL há 10 anos atrás
  Marko Pintera 634dccf9e0 BansheeSL: Refactored code, added a proper importer há 10 anos atrás