Historique des commits

Auteur SHA1 Message Date
  BearishSun a9936498df Properly update channel weights, and set weight of 1st channel to 1.0 by default il y a 9 ans
  BearishSun 91cfbfe9db Properly assign curve path <-> morph curve mappings il y a 9 ans
  BearishSun c27ef332bc Morph shape vertex buffer is now of valid size il y a 9 ans
  BearishSun c5ab4c865e Morph shape vertex buffer is now properly bound for rendering il y a 9 ans
  BearishSun 7f2601923c Properly generate morph shape position and normal deltas on import il y a 9 ans
  BearishSun 6bd998abef Properly map user-made morph curves to internal morph curve names il y a 9 ans
  BearishSun 362e8f530a Updated docs il y a 9 ans
  BearishSun 7ee01a62ae Updated features list with animation il y a 9 ans
  BearishSun ae8d501416 Updated data files il y a 9 ans
  BearishSun 7c8bebee0f Properly check if curve path represents a morph shape animation curve il y a 9 ans
  BearishSun e26feb2393 Properly check for valid vertex descriptor for morph meshes il y a 9 ans
  BearishSun cf5dd12cf1 Remove invalid character from morph shapes, so they dont interfere with animation curve path formatting il y a 9 ans
  BearishSun 829132c60f Morph shape curves are no longer displayed as normal property curves il y a 9 ans
  BearishSun 5878b25e90 Fixing mesh rendering broken with earlier morph vertex declaration changes il y a 9 ans
  BearishSun 621d0f7d33 Properly handle multiple defines in a shader il y a 9 ans
  BearishSun d86bc7b768 Updated morph shape rendering so it uses a proper vertex declaration il y a 9 ans
  BearishSun bca69fbc53 Data files il y a 9 ans
  BearishSun 58df159860 Improving look of morph shape display in the animation inspector il y a 9 ans
  BearishSun e76f7dc858 Fixing selection renderer for rendering objects with morph shape anim il y a 9 ans
  BearishSun 7df08fef41 Fixing tangent frame generation so it properly accumulates tangents/normals il y a 9 ans
  BearishSun 36d1b510ad Fixing invalid initialization on core thread for some buffer types il y a 9 ans
  BearishSun 9222bec956 When evaluating morph shapes, make sure to blend towards zero if current weight is before the first frame (so 0 weight = base mesh) il y a 9 ans
  BearishSun 76f7e79516 Properly update animation proxy with morph shapes il y a 9 ans
  BearishSun f696d10a67 Properly import morph shape curves il y a 9 ans
  BearishSun db2834fd12 Properly import morph shape frame names il y a 9 ans
  BearishSun e1d6a55d7a Fixing morph shape display in animation field selector il y a 9 ans
  BearishSun 87c5aec53e Array and list entries can now also be animated il y a 9 ans
  BearishSun c6ed951141 Add child morph channel elements to proper list il y a 9 ans
  BearishSun d25425bf34 Animation field selector window now also shows selectable properties for morph channel frame and weight il y a 9 ans
  BearishSun bff15d4739 Added morph shape display for animation inspector il y a 9 ans