Историја ревизија

Аутор SHA1 Порука Датум
  BearishSun a9936498df Properly update channel weights, and set weight of 1st channel to 1.0 by default пре 9 година
  BearishSun 91cfbfe9db Properly assign curve path <-> morph curve mappings пре 9 година
  BearishSun c27ef332bc Morph shape vertex buffer is now of valid size пре 9 година
  BearishSun c5ab4c865e Morph shape vertex buffer is now properly bound for rendering пре 9 година
  BearishSun 7f2601923c Properly generate morph shape position and normal deltas on import пре 9 година
  BearishSun 6bd998abef Properly map user-made morph curves to internal morph curve names пре 9 година
  BearishSun 362e8f530a Updated docs пре 9 година
  BearishSun 7ee01a62ae Updated features list with animation пре 9 година
  BearishSun ae8d501416 Updated data files пре 9 година
  BearishSun 7c8bebee0f Properly check if curve path represents a morph shape animation curve пре 9 година
  BearishSun e26feb2393 Properly check for valid vertex descriptor for morph meshes пре 9 година
  BearishSun cf5dd12cf1 Remove invalid character from morph shapes, so they dont interfere with animation curve path formatting пре 9 година
  BearishSun 829132c60f Morph shape curves are no longer displayed as normal property curves пре 9 година
  BearishSun 5878b25e90 Fixing mesh rendering broken with earlier morph vertex declaration changes пре 9 година
  BearishSun 621d0f7d33 Properly handle multiple defines in a shader пре 9 година
  BearishSun d86bc7b768 Updated morph shape rendering so it uses a proper vertex declaration пре 9 година
  BearishSun bca69fbc53 Data files пре 9 година
  BearishSun 58df159860 Improving look of morph shape display in the animation inspector пре 9 година
  BearishSun e76f7dc858 Fixing selection renderer for rendering objects with morph shape anim пре 9 година
  BearishSun 7df08fef41 Fixing tangent frame generation so it properly accumulates tangents/normals пре 9 година
  BearishSun 36d1b510ad Fixing invalid initialization on core thread for some buffer types пре 9 година
  BearishSun 9222bec956 When evaluating morph shapes, make sure to blend towards zero if current weight is before the first frame (so 0 weight = base mesh) пре 9 година
  BearishSun 76f7e79516 Properly update animation proxy with morph shapes пре 9 година
  BearishSun f696d10a67 Properly import morph shape curves пре 9 година
  BearishSun db2834fd12 Properly import morph shape frame names пре 9 година
  BearishSun e1d6a55d7a Fixing morph shape display in animation field selector пре 9 година
  BearishSun 87c5aec53e Array and list entries can now also be animated пре 9 година
  BearishSun c6ed951141 Add child morph channel elements to proper list пре 9 година
  BearishSun d25425bf34 Animation field selector window now also shows selectable properties for morph channel frame and weight пре 9 година
  BearishSun bff15d4739 Added morph shape display for animation inspector пре 9 година