تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  BearishSun b3def2fd38 Refactor: GUISkin definition now stored as part of .json instead of being hardcoded 7 سال پیش
  Christian Clavet 1790c8083b Added the ressources needed to display the icon. 7 سال پیش
  Marko Pintera fd64e421f3 Build: Updated 'bsf' to the latest version 7 سال پیش
  BearishSun 4cb1b2df0b Bugfix: Updated script binding thunk calls to send struct parameters boxed 7 سال پیش
  BearishSun 221c45508f Build: Updated to latest bsf version 7 سال پیش
  BearishSun 11780e30cc Bugfix: Fix Spring inspector modifying the wrong value 7 سال پیش
  BearishSun 3b626506e0 Build: Updated bsf version 7 سال پیش
  BearishSun 37d5b38252 Build: Updated editor package script to match with the new repository structure 7 سال پیش
  BearishSun d4eb3eb810 Build: Updated bsf version 7 سال پیش
  BearishSun 072aef62de Bugfix: Fixing invalid character in the status bar 7 سال پیش
  BearishSun e4d8024e7e Build: Dropping support for VS2015 7 سال پیش
  BearishSun f2bec8c6da Bugfix: Drag and dropping components onto game object GUI fields now works properly 7 سال پیش
  BearishSun 20931272c8 Build: Updating to most recent bsf version 7 سال پیش
  BearishSun 58b014880d Bugfix: Fixing a crash when adding a joint to the scene 7 سال پیش
  BearishSun eb26c723ba Build: Updated bsf version in order to fix linking issues on Linux 7 سال پیش
  BearishSun 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 سال پیش
  BearishSun e17e12c97b Feature: SBGen is no longer a required dependency, generated files are instead distributed 7 سال پیش
  Adam B 48628461e2 Updated the README.md for clarity and concision 8 سال پیش
  Marko Pintera aecad5facd Build: Fixing Linux build 8 سال پیش
  Marko Pintera 6402f28d8d Build: Update compile docs to ensure build folder is generated outside the root folder, as issues during linking may occur otherwise 8 سال پیش
  Marko Pintera b204b000a2 Build: Fixing managed project build on non-Windows platforms 8 سال پیش
  Marko Pintera 1f0e268c3f Build: Game executable now gets copied at the correct location after build 8 سال پیش
  BearishSun 8d82263274 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 8 سال پیش
  Marko Pintera fb9c9ab35c Merge pull request #191 from jonesmz/ignore_vs_project_folder 8 سال پیش
  Marko Pintera c3b5652727 Merge pull request #190 from jonesmz/static_constexpr_max_size 8 سال پیش
  jonesmz 7e69e4b8a2 Have git ignore the .vs folder that Visual Studio 2017 generates. 8 سال پیش
  jonesmz fbf448d8f2 Make member function StdAlloc::max_size into a static constexpr function. It relies only on compile-time data. 8 سال پیش
  BearishSun d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 سال پیش
  BearishSun 0298519d57 Bugfix: Changing the shadow map size during runtime is now properly applied 8 سال پیش
  BearishSun c3a61d2d7e Bugfix: Properly create depth-stencil cubemaps when using the OpenGL 4.1 feature-set 8 سال پیش