История коммитов

Автор SHA1 Сообщение Дата
  BearishSun d8241a1166 Improved performance by simpler and faster GUI element material management 10 лет назад
  BearishSun 25a7656e54 New material parameter caching system works 10 лет назад
  BearishSun 0134c9aaaf WIP better material parameter caching 10 лет назад
  BearishSun eb7c562d03 More work on preparing documentation for Doxygen generation 10 лет назад
  BearishSun e60129bba4 When opening windows don't activate them (helps when app is in background and progress bar opens) 10 лет назад
  BearishSun 79ac256b48 Fixed a crash when accessing a material with no shader 10 лет назад
  BearishSun b649ca1fae Reimporting script code as editor-only now works properly 10 лет назад
  BearishSun 2004f71759 Moving a resource will now properly update it's project library uuid <-> file path mapping 10 лет назад
  BearishSun e81f552e28 Added gizmos for the Light component 10 лет назад
  BearishSun c622d4cbfb Added a way to disable slider handles 10 лет назад
  BearishSun 91caedafb5 Resizing material array in Renderable inspector is now possible 10 лет назад
  BearishSun 9e47583803 Fixed memory corruption issue when reading vertex data from MeshData 10 лет назад
  BearishSun 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes 10 лет назад
  BearishSun 8d5d71a0f0 Fixes to resources import 10 лет назад
  BearishSun 49ae9699cf Import options now save properly after reimport 10 лет назад
  BearishSun d85d7a3271 Minor fixes while trying out Clang compiler 10 лет назад
  BearishSun 3c6a1d6423 Adding missing documentation for ScriptArray 10 лет назад
  BearishSun 8a20899902 More work on preparing documentation for doxygen generation 10 лет назад
  BearishSun 7d61e20433 Fixed default cursor hotspots 10 лет назад
  BearishSun d70d5aa4cf Added negative handles to scene axes handle 10 лет назад
  BearishSun 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 лет назад
  BearishSun 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 лет назад
  BearishSun ccbe3fdbb0 More work scene axis handle GUI 10 лет назад
  BearishSun 7c44f4279e More work on preparing documentation for doxygen generation 10 лет назад
  BearishSun e9f413f71b Added various missing menu bar items 10 лет назад
  BearishSun 87a15985b5 Added toggle for scene object active/inactive state 10 лет назад
  BearishSun 1ed2f28f2e Prefab drag and drop in scene window works 10 лет назад
  BearishSun 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 лет назад
  BearishSun ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 лет назад
  BearishSun 27da749c51 More work on improving the documentation 10 лет назад