История коммитов

Автор SHA1 Сообщение Дата
  BearishSun f2a2f44533 Bugfix: Disabling both SSR and indirect lighting will no longer break lighting 8 лет назад
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files 8 лет назад
  BearishSun 6f23af9b1d Bugfix: Fixing invalid rendering of non-shadowed lights 8 лет назад
  BearishSun c64524067c Bugfix: Resolving Vulkan warnings due to certain render targets being marked as load on bind, yet they had no data to load 8 лет назад
  BearishSun 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 лет назад
  BearishSun 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 лет назад
  BearishSun 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 лет назад
  Marko Pintera dcd15a9ad7 WIP: Linux port 8 лет назад
  BearishSun baa1e0d7de WIP: Linux port 8 лет назад
  BearishSun 4213508f92 WIP: Getting Vulkan up to date 8 лет назад
  BearishSun f7d531db2f Refactor: Removing dead code in tiled deferred lighting renderer node 8 лет назад
  BearishSun 1fe0027295 WIP: Getting OpenGL up to date 8 лет назад
  BearishSun 65d682b776 WIP: Getting OpenGL up to date 8 лет назад
  BearishSun 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled 8 лет назад
  BearishSun b1f8ff1a17 Feature: Deferred MSAA 8 лет назад
  BearishSun 7ba7031e3d WIP: Deferred MSAA 8 лет назад
  BearishSun bee6a1a7b1 WIP: Deferred MSAA 8 лет назад
  BearishSun 8e451ac36f WIP - Deferred MSAA 8 лет назад
  BearishSun af3f03f836 WIP: Deferred MSAA 8 лет назад
  BearishSun c84241e674 WIP: Deferred MSAA 8 лет назад
  BearishSun b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes 8 лет назад
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад