BearishSun 773d549e57 Added basic support for animation events 9 yıl önce
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Win32 52970a388f Minor tweaks to follow engine guidelines 9 yıl önce
BsAnimation.cpp 773d549e57 Added basic support for animation events 9 yıl önce
BsAnimationClip.cpp 773d549e57 Added basic support for animation events 9 yıl önce
BsAnimationCurve.cpp 773d549e57 Added basic support for animation events 9 yıl önce
BsAnimationManager.cpp 773d549e57 Added basic support for animation events 9 yıl önce
BsAnimationUtility.cpp 773d549e57 Added basic support for animation events 9 yıl önce
BsAudio.cpp 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 yıl önce
BsAudioClip.cpp a774a03552 AnimationClip foundation 9 yıl önce
BsAudioClipImportOptions.cpp f786c98c14 Getting OpenAudio functional 9 yıl önce
BsAudioListener.cpp 1c01ab784c Interface for AudioSource and AudioListener (WIP) 9 yıl önce
BsAudioManager.cpp 3cf4301a82 Audio system registration, start-up and shutdown 9 yıl önce
BsAudioSource.cpp fa03beab16 Hot reload of audio clips 9 yıl önce
BsAudioUtility.cpp 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 yıl önce
BsBlendState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsBoxCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsCAudioListener.cpp 28e8be2526 Added C++ components for AudioListener and AudioSource 9 yıl önce
BsCAudioSource.cpp 584feaa51c Added play on start for audio sources 9 yıl önce
BsCBoxCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization 10 yıl önce
BsCCapsuleCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization 10 yıl önce
BsCCharacterController.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsCCollider.cpp 3fa4d3de58 Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class 10 yıl önce
BsCD6Joint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 10 yıl önce
BsCDistanceJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 yıl önce
BsCFixedJoint.cpp bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 yıl önce
BsCHingeJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 yıl önce
BsCJoint.cpp 916f246010 Joint fixes: 9 yıl önce
BsCMeshCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsCPlaneCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsCRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 yıl önce
BsCSliderJoint.cpp bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 yıl önce
BsCSphereCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization 10 yıl önce
BsCSphericalJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 yıl önce
BsCapsuleCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsCharacterController.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsCommandQueue.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsComponent.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsCoreApplication.cpp 7c3620dd46 Animation playback (WIP) 9 yıl önce
BsCoreObject.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsCoreObjectCore.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsCoreObjectManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsCoreRenderer.cpp d17415eeed Added renderer manual (WIP) 10 yıl önce
BsCoreSceneManager.cpp 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 yıl önce
BsCoreThread.cpp e7f45a5e0e Animation playback (WIP) 9 yıl önce
BsCoreThreadAccessor.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsD6Joint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 yıl önce
BsDeferredCallManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsDepthStencilState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsDistanceJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 yıl önce
BsDrawOps.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsEventQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsFCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsFJoint.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsFixedJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 yıl önce
BsFont.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsFontImportOptions.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsFontManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsGameObject.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsGameObjectHandle.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsGameObjectManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsGpuBuffer.cpp 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 yıl önce
BsGpuBufferView.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 yıl önce
BsGpuParam.cpp 05266555e8 Animation bone transforms now used by the core thread for rendering 9 yıl önce
BsGpuParamBlockBuffer.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsGpuParams.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 yıl önce
BsGpuProgram.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsGpuProgramManager.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsGpuResourceData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsHString.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsHardwareBufferManager.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 yıl önce
BsHingeJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 yıl önce
BsIResourceListener.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsIconUtility.cpp e4a4ebe6cd Use non-wide strings for paths when not on Windows 9 yıl önce
BsImportOptions.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsIndexBuffer.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsInput.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsJoint.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsMaterial.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 yıl önce
BsMaterialManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsMaterialParam.cpp 05266555e8 Animation bone transforms now used by the core thread for rendering 9 yıl önce
BsMaterialParams.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 yıl önce
BsMaterialRTTI.cpp f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 yıl önce
BsMesh.cpp 49e269480e Added import for mesh skeleton 9 yıl önce
BsMeshBase.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsMeshCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsMeshData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsMeshHeap.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsMeshImportOptions.cpp dd7d910e25 Keyframe reduction can now be enabled/disabled via import options 9 yıl önce
BsMeshManager.cpp 49e269480e Added import for mesh skeleton 9 yıl önce
BsMeshUtility.cpp 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 yıl önce
BsMultiRenderTexture.cpp aa06514ff9 Added support for texture arrays 9 yıl önce
BsOSInputHandler.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsOcclusionQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsPass.cpp a419f4cb4f Postprocessing WIP 9 yıl önce
BsPhysics.cpp f92ea8ea21 Removed unused Physics code 9 yıl önce
BsPhysicsManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsPhysicsMaterial.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsPixelBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsPixelData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsPixelUtil.cpp a8e30ad6f1 Don't crash the engine when mipmap generation fails 9 yıl önce
BsPlaneCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsPlatform.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsPrefab.cpp 10e057da7b Prefab fixes: 9 yıl önce
BsPrefabDiff.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 yıl önce
BsPrefabUtility.cpp 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 yıl önce
BsProfilerCPU.cpp bf351b8442 Fix compilation error in gcc-specific code 9 yıl önce
BsProfilerGPU.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsProfilingManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsQueryManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsRasterizerState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 yıl önce
BsRenderAPICapabilities.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsRenderAPIManager.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 yıl önce
BsRenderStateManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsRenderTarget.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsRenderTexture.cpp aa06514ff9 Added support for texture arrays 9 yıl önce
BsRenderWindow.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsRenderWindowManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsRendererManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsRendererMeshData.cpp 3fadc11695 Bone weights and indices are now properly imported and assigned to Mesh 9 yıl önce
BsResource.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 yıl önce
BsResourceHandle.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsResourceListenerManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 yıl önce
BsResourceManifest.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsResources.cpp fa03beab16 Hot reload of audio clips 9 yıl önce
BsRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 yıl önce
BsSamplerState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsSavedResourceData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsSceneObject.cpp 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 yıl önce
BsShader.cpp c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 yıl önce
BsShaderDefines.cpp 5dae318f4a More work on post-processing pipeline 10 yıl önce
BsShaderImportOptions.cpp 77b0fe421e WIP ability to customize renderer materials using defines 10 yıl önce
BsShaderInclude.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsShaderIncludeImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsShaderManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsSkeleton.cpp 27905e224e Properly apply scale animation curves 9 yıl önce
BsSliderJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 yıl önce
BsSpecificImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsSphereCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsSphericalJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 yıl önce
BsStringTable.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsTechnique.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsTextData.cpp 8587f277ce Fixed invalid offset for certain characters when rendering text 9 yıl önce
BsTexture.cpp aa06514ff9 Added support for texture arrays 9 yıl önce
BsTextureImportOptions.cpp a8e30ad6f1 Don't crash the engine when mipmap generation fails 9 yıl önce
BsTextureManager.cpp aa06514ff9 Added support for texture arrays 9 yıl önce
BsTextureView.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsTimerQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 yıl önce
BsTransientMesh.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce
BsUUID.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsUtility.cpp f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 yıl önce
BsVertexBuffer.cpp 24341978b0 Added RenderAPI manual 10 yıl önce
BsVertexData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsVertexDataDesc.cpp c027669083 Updated render API with support for instanced rendering 9 yıl önce
BsVertexDeclaration.cpp adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 yıl önce
BsVideoModeInfo.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 yıl önce
BsViewport.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 yıl önce