BearishSun 1091551099 Added enable/disable functionality for GUI elements (WIP) 10 лет назад
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BsEngineScriptLibrary.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 лет назад
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 лет назад
BsManagedComponent.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 лет назад
BsManagedDiff.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsManagedResource.cpp 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one 10 лет назад
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 лет назад
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 лет назад
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsManagedSerializableDiff.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsManagedSerializableField.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 лет назад
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 лет назад
BsManagedSerializableObjectInfo.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 лет назад
BsScriptAssemblyManager.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 лет назад
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 лет назад
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 лет назад
BsScriptBuiltin.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene 10 лет назад
BsScriptCamera.cpp 5efdd7772b Added Camera inspector 10 лет назад
BsScriptColor.cpp d5d2171319 Added C# PixelData 11 лет назад
BsScriptComponent.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame 10 лет назад
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsScriptCursor.cpp d5d2171319 Added C# PixelData 11 лет назад
BsScriptDebug.cpp 734411f94d Status bar (untested) 10 лет назад
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 лет назад
BsScriptFont.cpp 098f8865e1 Font C# interface 10 лет назад
BsScriptFontBitmap.cpp 2116ef0d9f Added a simpler way to specify renderer materials 10 лет назад
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 лет назад
BsScriptGUIContent.cpp fb10aa71f2 Project Load/Unload (not tested) 10 лет назад
BsScriptGUIElement.cpp 1091551099 Added enable/disable functionality for GUI elements (WIP) 10 лет назад
BsScriptGUIElementStateStyle.cpp e3d3e734a2 Documentation 10 лет назад
BsScriptGUIElementStyle.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 лет назад
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 лет назад
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 лет назад
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 лет назад
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 лет назад
BsScriptGUILayout.cpp 011fa7a847 Added a GUIArray object to simplify creating generic GUI for arrays (Not tested) 10 лет назад
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 лет назад
BsScriptGUIListBox.cpp e99b926919 Added multi-select list boxes (untested) 10 лет назад
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 лет назад
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 лет назад
BsScriptGUIScrollArea.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up 10 лет назад
BsScriptGUISkin.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 лет назад
BsScriptGUISlider.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment 10 лет назад
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 лет назад
BsScriptGUIToggle.cpp 200ca8179a WIP project window 10 лет назад
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptGameObject.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame 10 лет назад
BsScriptGameObjectManager.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame 10 лет назад
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 лет назад
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 лет назад
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 лет назад
BsScriptLight.cpp 0ddc6c09b5 Working on new UI 10 лет назад
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh 11 лет назад
BsScriptMaterial.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 лет назад
BsScriptMesh.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 лет назад
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 лет назад
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 лет назад
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window 10 лет назад
BsScriptObjectManager.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame 10 лет назад
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsScriptPlainText.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 лет назад
BsScriptPrefab.cpp 1f31bf9385 Documentation 10 лет назад
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 лет назад
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget 11 лет назад
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget 11 лет назад
BsScriptRenderTexture2D.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 лет назад
BsScriptRenderable.cpp f70ad040e9 Various fixes related to GUI array: 10 лет назад
BsScriptResource.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 лет назад
BsScriptResourceManager.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 лет назад
BsScriptResources.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 лет назад
BsScriptScene.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 лет назад
BsScriptSceneObject.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame 10 лет назад
BsScriptScriptCode.cpp 7a6945b210 Added ScriptCode inspector 10 лет назад
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 лет назад
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 лет назад
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 лет назад
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 лет назад
BsScriptSerializableObject.cpp 153a11a96e Material inspector 10 лет назад
BsScriptSerializableProperty.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 лет назад
BsScriptShader.cpp b938e35a76 Added proper Color parameter type to Shader 10 лет назад
BsScriptSpriteTexture.cpp 504158d944 C# interface for sprite texture 10 лет назад
BsScriptStringTable.cpp 77fd1ec83a Added a way to create new resources in Library Window 10 лет назад
BsScriptStringTableManager.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 лет назад
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 лет назад
BsScriptTexture2D.cpp 2c35a0c825 Removed all the unused allocators 10 лет назад
BsScriptTexture3D.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 лет назад
BsScriptTextureCube.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 лет назад
BsScriptTime.cpp ddef406ac9 C# profiler overlay 10 лет назад
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 лет назад
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 лет назад
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 лет назад
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 лет назад