BearishSun c8f410651d Skeletal animation up and running %!s(int64=9) %!d(string=hai) anos
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ThirdParty 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) %!s(int64=9) %!d(string=hai) anos
Win32 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) %!s(int64=9) %!d(string=hai) anos
BsAABox.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsAny.h 95b0288ee4 Any now properly clears internal data when assigned a nullptr %!s(int64=9) %!d(string=hai) anos
BsAsyncOp.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative %!s(int64=9) %!d(string=hai) anos
BsBinaryCloner.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsBinaryDiff.h 63c61046cd Refactor serialization/RTTI system so it supports streaming %!s(int64=9) %!d(string=hai) anos
BsBinarySerializer.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks %!s(int64=9) %!d(string=hai) anos
BsBitmapWriter.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsBitwise.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings %!s(int64=9) %!d(string=hai) anos
BsBounds.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsCapsule.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsColor.h 744ce4870d Fix templates being specialized in a different namespace %!s(int64=9) %!d(string=hai) anos
BsConvexVolume.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsCrashHandler.h cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor %!s(int64=9) %!d(string=hai) anos
BsDataStream.h 179e63a1eb Added FMOD audio import %!s(int64=9) %!d(string=hai) anos
BsDebug.h 4b94620550 Added materials manual, plus some doc improvements %!s(int64=9) %!d(string=hai) anos
BsDegree.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsDynLib.h ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work %!s(int64=9) %!d(string=hai) anos
BsDynLibManager.h a75b8cca77 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
BsEvent.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative %!s(int64=9) %!d(string=hai) anos
BsException.h 50428d2fe2 Registration of audio source/listener with OAAudio manager, their creation and reset (multiple contexts) %!s(int64=9) %!d(string=hai) anos
BsFileSerializer.h 584feaa51c Added play on start for audio sources %!s(int64=9) %!d(string=hai) anos
BsFileSystem.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links %!s(int64=9) %!d(string=hai) anos
BsFlags.h d55a7fb18f Fix compilation issue (typo) in BsFlags.h %!s(int64=9) %!d(string=hai) anos
BsFrameAlloc.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative %!s(int64=9) %!d(string=hai) anos
BsFwdDeclUtil.h 63c61046cd Refactor serialization/RTTI system so it supports streaming %!s(int64=9) %!d(string=hai) anos
BsGlobalFrameAlloc.h 4b94620550 Added materials manual, plus some doc improvements %!s(int64=9) %!d(string=hai) anos
BsIReflectable.h 4b94620550 Added materials manual, plus some doc improvements %!s(int64=9) %!d(string=hai) anos
BsLine2.h 3df22b5671 Added generation of connected quads needed for AA polyline rendering %!s(int64=9) %!d(string=hai) anos
BsLineSegment3.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsLog.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative %!s(int64=9) %!d(string=hai) anos
BsMath.h c8f410651d Skeletal animation up and running %!s(int64=9) %!d(string=hai) anos
BsMatrix3.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsMatrix4.h eb5d33c976 Post processing: %!s(int64=9) %!d(string=hai) anos
BsMatrixNxM.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsMemAllocProfiler.h a75b8cca77 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
BsMemStack.h 6f00387451 OpenAudio importer implemented %!s(int64=9) %!d(string=hai) anos
BsMemoryAllocator.h 0c378dd6fb Fix missing includes %!s(int64=9) %!d(string=hai) anos
BsMemorySerializer.h 584feaa51c Added play on start for audio sources %!s(int64=9) %!d(string=hai) anos
BsMessageHandler.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsMessageHandlerFwd.h a75b8cca77 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
BsModule.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsPath.h d082834079 Fixing invalid include path %!s(int64=9) %!d(string=hai) anos
BsPlane.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsPlatformDefines.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings %!s(int64=9) %!d(string=hai) anos
BsPlatformUtility.h c168935089 Timers now use std::chrono %!s(int64=9) %!d(string=hai) anos
BsPrerequisitesUtil.h 4036f8a11b Added missing plugin documentation %!s(int64=9) %!d(string=hai) anos
BsQuaternion.h 1c3d88dc71 Fixing animation clip import %!s(int64=9) %!d(string=hai) anos
BsRTTIField.h 03b88c5876 Added algorithm for arbitrary triangle mesh clipping (needed for new GUICanvas element) %!s(int64=9) %!d(string=hai) anos
BsRTTIManagedDataBlockField.h 63c61046cd Refactor serialization/RTTI system so it supports streaming %!s(int64=9) %!d(string=hai) anos
BsRTTIPlainField.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) %!s(int64=9) %!d(string=hai) anos
BsRTTIPrerequisites.h 2afeb5839d Fix the order of a couple of declarations %!s(int64=9) %!d(string=hai) anos
BsRTTIReflectableField.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links %!s(int64=9) %!d(string=hai) anos
BsRTTIReflectablePtrField.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links %!s(int64=9) %!d(string=hai) anos
BsRTTIType.h 76ba8a4b32 Animation clip import functional %!s(int64=9) %!d(string=hai) anos
BsRadian.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsRay.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsRect2.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsRect2I.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsRect3.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsSerializedObject.h 63c61046cd Refactor serialization/RTTI system so it supports streaming %!s(int64=9) %!d(string=hai) anos
BsSerializedObjectRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks %!s(int64=9) %!d(string=hai) anos
BsServiceLocator.h 3b2a4ab050 More work on manuals and documentation %!s(int64=9) %!d(string=hai) anos
BsSphere.h a75b8cca77 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
BsSpinLock.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsStaticAlloc.h a75b8cca77 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
BsStdHeaders.h 2afeb5839d Fix the order of a couple of declarations %!s(int64=9) %!d(string=hai) anos
BsString.h 744ce4870d Fix templates being specialized in a different namespace %!s(int64=9) %!d(string=hai) anos
BsStringFormat.h 6e91706388 Fixing a memory corruption issue with skeletal animation poses %!s(int64=9) %!d(string=hai) anos
BsStringID.h 3b2a4ab050 More work on manuals and documentation %!s(int64=9) %!d(string=hai) anos
BsTaskScheduler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative %!s(int64=9) %!d(string=hai) anos
BsTestOutput.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsTestSuite.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links %!s(int64=9) %!d(string=hai) anos
BsTexAtlasGenerator.h a75b8cca77 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
BsThreadDefines.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative %!s(int64=9) %!d(string=hai) anos
BsThreadPool.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative %!s(int64=9) %!d(string=hai) anos
BsTime.h c168935089 Timers now use std::chrono %!s(int64=9) %!d(string=hai) anos
BsTimer.h c168935089 Timers now use std::chrono %!s(int64=9) %!d(string=hai) anos
BsTorus.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsTypes.h 986677a738 More work on improving documentation for doxygen generation %!s(int64=9) %!d(string=hai) anos
BsUtil.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsVector2.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsVector2I.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsVector3.h 6fd40952e9 Additive animations %!s(int64=9) %!d(string=hai) anos
BsVector4.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsVectorNI.h 58d28d8ffb Fix missing include %!s(int64=9) %!d(string=hai) anos