Marko Pintera 389c22b9b3 More memory alloc porting 12 سال پیش
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CmD3D11BlendState.cpp a516036ec6 Implemented CoreGpuObject initialize/destroy for four state classes 13 سال پیش
CmD3D11BuiltinMaterialManager.cpp 54c08871e0 Renamed handles and add GameObject handles 12 سال پیش
CmD3D11DepthStencilState.cpp a516036ec6 Implemented CoreGpuObject initialize/destroy for four state classes 13 سال پیش
CmD3D11Device.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 سال پیش
CmD3D11Driver.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11DriverList.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11GpuBuffer.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11GpuBufferView.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 سال پیش
CmD3D11GpuParamBlock.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11GpuProgram.cpp 2de43e95a4 Gpu program include importer 13 سال پیش
CmD3D11GpuProgramManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 سال پیش
CmD3D11HLSLParamParser.cpp 383e38f9c3 Better DX11 parameter parsing that doesn't ignore pack offsets 13 سال پیش
CmD3D11HLSLProgram.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11HLSLProgramFactory.cpp 54c08871e0 Renamed handles and add GameObject handles 12 سال پیش
CmD3D11HardwareBuffer.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11HardwareBufferManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 سال پیش
CmD3D11IndexBuffer.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11InputLayoutManager.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11Mappings.cpp adf8226151 Renamed blend modes 12 سال پیش
CmD3D11MultiRenderTexture.cpp 34662227f0 Made multirender textures immutable 13 سال پیش
CmD3D11Plugin.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 سال پیش
CmD3D11RasterizerState.cpp a516036ec6 Implemented CoreGpuObject initialize/destroy for four state classes 13 سال پیش
CmD3D11RenderStateManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 سال پیش
CmD3D11RenderSystem.cpp 54c08871e0 Renamed handles and add GameObject handles 12 سال پیش
CmD3D11RenderSystemFactory.cpp b914b9434f First batch of memory allocator porting from new/delete 12 سال پیش
CmD3D11RenderTexture.cpp 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after 13 سال پیش
CmD3D11RenderWindow.cpp 5eeed8897c Refactored how are render targets handled in all of the render systems 13 سال پیش
CmD3D11RenderWindowManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 سال پیش
CmD3D11SamplerState.cpp a516036ec6 Implemented CoreGpuObject initialize/destroy for four state classes 13 سال پیش
CmD3D11Texture.cpp 389c22b9b3 More memory alloc porting 12 سال پیش
CmD3D11TextureManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 سال پیش
CmD3D11TextureView.cpp 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after 13 سال پیش
CmD3D11VertexBuffer.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 سال پیش
CmD3D11VideoMode.cpp 1c73bb445a More DX11 work, and refactor on Hardware buffers 13 سال پیش
CmD3D11VideoModeList.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 سال پیش