BearishSun 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 years ago
..
BansheeCore 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 years ago
BansheeD3D11RenderAPI 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 years ago
BansheeEditor 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 years ago
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 years ago
BansheeEngine ba7860bb93 Neater VertexBuffer creation 9 years ago
BansheeFBXImporter 9a6ee5a831 Root motion import implemented 9 years ago
BansheeFMOD cde0fbf269 Fixing documentation errors 9 years ago
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeGLRenderAPI 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 years ago
BansheeMono 8de834e01c Animation playback during edit mode for preview purposes (WIP) 9 years ago
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 years ago
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 years ago
BansheePhysX 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BansheeSL 621d0f7d33 Properly handle multiple defines in a shader 9 years ago
BansheeUtility 690230df74 fix Clang build 9 years ago
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
MBansheeEditor 684adaecc1 Undo/redo implemented for the animation window 9 years ago
MBansheeEngine ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 years ago
RenderBeast 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 years ago
SBansheeEditor 684adaecc1 Undo/redo implemented for the animation window 9 years ago
SBansheeEngine 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 years ago
CMakeLists.txt 11407c6afa Dropping DirectX 9 support 9 years ago