BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor há 9 anos atrás
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsAnimation.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) há 9 anos atrás
BsAnimationClip.h b7883f7ab7 Skeletal and custom translation/rotation/scale animation curves can now be mapped to scene object's transform há 9 anos atrás
BsAnimationClipRTTI.h 773d549e57 Added basic support for animation events há 9 anos atrás
BsAnimationCurve.h 950b5b52d7 Added a flags field to animation curves há 9 anos atrás
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves há 9 anos atrás
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) há 9 anos atrás
BsAnimationUtility.h 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa há 9 anos atrás
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components há 9 anos atrás
BsAudioClip.h a774a03552 AnimationClip foundation há 9 anos atrás
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional há 9 anos atrás
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) há 9 anos atrás
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsAudioListener.h 7756e2673d Updated documentation for Audio API há 9 anos atrás
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown há 9 anos atrás
BsAudioSource.h fa03beab16 Hot reload of audio clips há 9 anos atrás
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD há 9 anos atrás
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std há 9 anos atrás
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource há 9 anos atrás
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource há 9 anos atrás
BsCAudioSource.h 584feaa51c Added play on start for audio sources há 9 anos atrás
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources há 9 anos atrás
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. há 9 anos atrás
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. há 9 anos atrás
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 9 anos atrás
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 9 anos atrás
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive há 9 anos atrás
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 9 anos atrás
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive há 9 anos atrás
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation há 9 anos atrás
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation há 9 anos atrás
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCRigidbody.h f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive há 9 anos atrás
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. há 9 anos atrás
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 9 anos atrás
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation há 9 anos atrás
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX há 9 anos atrás
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsCommonTypes.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor há 9 anos atrás
BsComponent.h 10e057da7b Prefab fixes: há 9 anos atrás
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization há 9 anos atrás
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown há 9 anos atrás
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements há 9 anos atrás
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsCorePrerequisites.h 8b5a233303 Added sync methods to material params há 9 anos atrás
BsCoreRenderer.h eb5d33c976 Post processing: há 9 anos atrás
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation há 9 anos atrás
BsCoreThread.h e7f45a5e0e Animation playback (WIP) há 9 anos atrás
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsCurveCache.h e7f45a5e0e Animation playback (WIP) há 9 anos atrás
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation há 9 anos atrás
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std há 9 anos atrás
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsDrawOps.h 91df70cddf More work on manuals há 9 anos atrás
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsFJoint.h 916f246010 Joint fixes: há 9 anos atrás
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. há 9 anos atrás
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers há 9 anos atrás
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization há 9 anos atrás
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering há 9 anos atrás
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering há 9 anos atrás
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime há 9 anos atrás
BsGpuParams.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile há 9 anos atrás
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering há 9 anos atrás
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) há 9 anos atrás
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements há 9 anos atrás
BsIndexBuffer.h 24341978b0 Added RenderAPI manual há 9 anos atrás
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues há 9 anos atrás
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsJoint.h fc4cb1eb60 Add missing include for FLT_MAX há 9 anos atrás
BsMaterial.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor há 9 anos atrás
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsMaterialParam.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor há 9 anos atrás
BsMaterialParams.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor há 9 anos atrás
BsMaterialParamsRTTI.h 8b5a233303 Added sync methods to material params há 9 anos atrás
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor há 9 anos atrás
BsMesh.h cde0fbf269 Fixing documentation errors há 9 anos atrás
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation há 9 anos atrás
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsMeshCollider.h fa03beab16 Hot reload of audio clips há 9 anos atrás
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming há 9 anos atrás
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips há 9 anos atrás
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips há 9 anos atrás
BsMeshManager.h cde0fbf269 Fixing documentation errors há 9 anos atrás
BsMeshRTTI.h 49e269480e Added import for mesh skeleton há 9 anos atrás
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) há 9 anos atrás
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsParamBlocks.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsPhysics.h f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation há 9 anos atrás
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation há 9 anos atrás
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation há 9 anos atrás
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming há 9 anos atrás
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation há 9 anos atrás
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs há 9 anos atrás
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles há 9 anos atrás
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs há 9 anos atrás
BsPrefabUtility.h f81fdc1d27 Prefab fixes: há 9 anos atrás
BsProfilerCPU.h c168935089 Timers now use std::chrono há 9 anos atrás
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std há 9 anos atrás
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements há 9 anos atrás
BsRenderAPI.h cde0fbf269 Fixing documentation errors há 9 anos atrás
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax há 9 anos atrás
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings há 9 anos atrás
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsRenderTarget.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsRenderTexture.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it há 9 anos atrás
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers há 9 anos atrás
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 9 anos atrás
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it há 9 anos atrás
BsResources.h 584feaa51c Added play on start for audio sources há 9 anos atrás
BsRigidbody.h f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsSamplerState.h 58d28d8ffb Fix missing include há 9 anos atrás
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation há 9 anos atrás
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized há 9 anos atrás
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization há 9 anos atrás
BsShader.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor há 9 anos atrás
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline há 9 anos atrás
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions há 9 anos atrás
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers há 9 anos atrás
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsSkeleton.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) há 9 anos atrás
BsSkeletonMask.h 6164237881 Added bone filtering to animation há 9 anos atrás
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers há 9 anos atrás
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 9 anos atrás
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor há 9 anos atrás
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsTechnique.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation há 9 anos atrás
BsTexture.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsTextureManager.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation há 9 anos atrás
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation há 9 anos atrás
BsVertexBuffer.h 24341978b0 Added RenderAPI manual há 9 anos atrás
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsVertexDataDesc.h eb5d33c976 Post processing: há 9 anos atrás
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) há 9 anos atrás
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 9 anos atrás
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. há 9 anos atrás
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás