BearishSun 512a345d3b Refactoring render API in order to support command buffers (WIP) %!s(int64=9) %!d(string=hai) anos
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BansheeCore 512a345d3b Refactoring render API in order to support command buffers (WIP) %!s(int64=9) %!d(string=hai) anos
BansheeD3D11RenderAPI 149981331e OpenGL fixing scissor/viewport binding for multiple render targets %!s(int64=9) %!d(string=hai) anos
BansheeEditor 149981331e OpenGL fixing scissor/viewport binding for multiple render targets %!s(int64=9) %!d(string=hai) anos
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging %!s(int64=9) %!d(string=hai) anos
BansheeEngine 712739f2c2 Fixing an issue where core thead sync would sometimes not finish on destroyed objects, leaking objects and memory %!s(int64=9) %!d(string=hai) anos
BansheeFBXImporter 9a6ee5a831 Root motion import implemented %!s(int64=9) %!d(string=hai) anos
BansheeFMOD cde0fbf269 Fixing documentation errors %!s(int64=9) %!d(string=hai) anos
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeGLRenderAPI b15e16a0a4 Fixed OpenGL integer vertex attributes %!s(int64=9) %!d(string=hai) anos
BansheeMono 8de834e01c Animation playback during edit mode for preview purposes (WIP) %!s(int64=9) %!d(string=hai) anos
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX %!s(int64=9) %!d(string=hai) anos
BansheeOpenAudio cde0fbf269 Fixing documentation errors %!s(int64=9) %!d(string=hai) anos
BansheePhysX 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default %!s(int64=9) %!d(string=hai) anos
BansheeSL 621d0f7d33 Properly handle multiple defines in a shader %!s(int64=9) %!d(string=hai) anos
BansheeUtility 690230df74 fix Clang build %!s(int64=9) %!d(string=hai) anos
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work %!s(int64=9) %!d(string=hai) anos
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization %!s(int64=9) %!d(string=hai) anos
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work %!s(int64=9) %!d(string=hai) anos
MBansheeEditor 684adaecc1 Undo/redo implemented for the animation window %!s(int64=9) %!d(string=hai) anos
MBansheeEngine ab1fe95dc9 Added root motion property to animation clip and mesh import options %!s(int64=9) %!d(string=hai) anos
RenderBeast bc1578be1a Fix an issue where OpenGL sampler states were wrong for the first rendered texture %!s(int64=9) %!d(string=hai) anos
SBansheeEditor 684adaecc1 Undo/redo implemented for the animation window %!s(int64=9) %!d(string=hai) anos
SBansheeEngine ab1fe95dc9 Added root motion property to animation clip and mesh import options %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt 11407c6afa Dropping DirectX 9 support %!s(int64=9) %!d(string=hai) anos