Marko Pintera 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly 11 vuotta sitten
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BsCmdRecordSO.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 vuotta sitten
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsDebugCamera.cpp 8c5ffb497d Various fixes in order to get example model to render 11 vuotta sitten
BsDockManager.cpp ed1d293920 Fix for an issue causing a nullref when releasing a managed instance 11 vuotta sitten
BsDockManagerLayout.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 vuotta sitten
BsEditorApplication.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 vuotta sitten
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 vuotta sitten
BsEditorGUI.cpp 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly 11 vuotta sitten
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 vuotta sitten
BsEditorWidget.cpp 3c2cecaf48 Removed finalizer from GUIPanel as it was causing a crash 11 vuotta sitten
BsEditorWidgetContainer.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 vuotta sitten
BsEditorWidgetLayout.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 vuotta sitten
BsEditorWidgetManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 vuotta sitten
BsEditorWindow.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 vuotta sitten
BsEditorWindowBase.cpp 4101088f37 Massive refactor due to work on Renderer 11 vuotta sitten
BsEditorWindowManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 vuotta sitten
BsGUIColor.cpp b0236b0eb1 Added support for GUI sub-styles 11 vuotta sitten
BsGUIColorField.cpp 4b4f583a71 Added C# versions of many editor fields 11 vuotta sitten
BsGUIComponentFoldout.cpp 6b8cb68575 Updated GUIFoldout with sub styles, renamed it to GUIComponentFoldout and added a way to change its contents 11 vuotta sitten
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGUIDropButton.cpp d1f33eb36a Tested remaining inspector fields 11 vuotta sitten
BsGUIFieldBase.cpp b0236b0eb1 Added support for GUI sub-styles 11 vuotta sitten
BsGUIFloatField.cpp d1f33eb36a Tested remaining inspector fields 11 vuotta sitten
BsGUIFoldout.cpp 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly 11 vuotta sitten
BsGUIIntField.cpp e21240a94f Don't update inspectable fields while they're being edited 11 vuotta sitten
BsGUIMenuBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 vuotta sitten
BsGUIResourceTreeView.cpp e3cab25c32 Array inspector buttons work 11 vuotta sitten
BsGUISceneTreeView.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 vuotta sitten
BsGUITabbedTitleBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 vuotta sitten
BsGUITextField.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 vuotta sitten
BsGUIToggleField.cpp b0236b0eb1 Added support for GUI sub-styles 11 vuotta sitten
BsGUITreeView.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 vuotta sitten
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 vuotta sitten
BsGUIVector2Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 vuotta sitten
BsGUIVector3Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 vuotta sitten
BsGUIVector4Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 vuotta sitten
BsGUIWindowDropArea.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGUIWindowFrame.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGUIWindowFrameWidget.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsMainEditorWindow.cpp f6fc8e996f Fixed constant unnecessary GUI updates 11 vuotta sitten
BsProjectLibrary.cpp 4ee72a455c ProjectLibrary::create added and working 11 vuotta sitten
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 vuotta sitten
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 vuotta sitten
BsResourceImporter.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 vuotta sitten
BsTestTextSprite.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 vuotta sitten
DbgEditorWidget1.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 vuotta sitten
DbgEditorWidget2.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 vuotta sitten