BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 years ago
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsAnimation.h 693d2e21ca Animation culling WIP 9 years ago
BsAnimationClip.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 years ago
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 years ago
BsAnimationCurve.h 950b5b52d7 Added a flags field to animation curves 9 years ago
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 years ago
BsAnimationManager.h 4a45674df4 Selection overlay is now properly animated 9 years ago
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import 9 years ago
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 years ago
BsAudioClip.h a774a03552 AnimationClip foundation 9 years ago
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 years ago
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 years ago
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 years ago
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 years ago
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 years ago
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 years ago
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 years ago
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 years ago
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 years ago
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 years ago
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 years ago
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 years ago
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 years ago
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 years ago
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 years ago
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 years ago
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 years ago
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 years ago
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 years ago
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 years ago
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 years ago
BsCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 years ago
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified 9 years ago
BsComponent.h 10e057da7b Prefab fixes: 9 years ago
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 years ago
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 years ago
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 years ago
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsCorePrerequisites.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsCoreRenderer.h 4a45674df4 Selection overlay is now properly animated 9 years ago
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 years ago
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 years ago
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 years ago
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 years ago
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 years ago
BsDrawOps.h 91df70cddf More work on manuals 10 years ago
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsFJoint.h 916f246010 Joint fixes: 9 years ago
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 years ago
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 years ago
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 years ago
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 years ago
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 years ago
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 years ago
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated 9 years ago
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 years ago
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 years ago
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 years ago
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 years ago
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 years ago
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 years ago
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 years ago
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 years ago
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active 9 years ago
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 years ago
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 years ago
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 years ago
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 years ago
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 years ago
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 years ago
BsMesh.h cde0fbf269 Fixing documentation errors 9 years ago
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation 10 years ago
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 years ago
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 years ago
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 years ago
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 years ago
BsMeshManager.h cde0fbf269 Fixing documentation errors 9 years ago
BsMeshRTTI.h 49e269480e Added import for mesh skeleton 9 years ago
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 years ago
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 years ago
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 years ago
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 years ago
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 years ago
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 years ago
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 years ago
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 years ago
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 years ago
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 years ago
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 years ago
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 years ago
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 years ago
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 years ago
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 years ago
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 years ago
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 years ago
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 years ago
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 years ago
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 years ago
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsRendererMeshData.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 years ago
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 years ago
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 years ago
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 years ago
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 years ago
BsResources.h 584feaa51c Added play on start for audio sources 9 years ago
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 years ago
BsSamplerState.h 58d28d8ffb Fix missing include 9 years ago
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 years ago
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 years ago
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 years ago
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 years ago
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 years ago
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 years ago
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 years ago
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms 9 years ago
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 years ago
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 years ago
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 years ago
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 years ago
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 years ago
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 years ago
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 years ago
BsTexture.h aa06514ff9 Added support for texture arrays 9 years ago
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 years ago
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 years ago
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 years ago
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 years ago
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago
BsVertexDataDesc.h eb5d33c976 Post processing: 9 years ago
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 years ago
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 years ago
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago