BearishSun 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 rokov pred
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsAnimation.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 rokov pred
BsAnimationClip.h b7883f7ab7 Skeletal and custom translation/rotation/scale animation curves can now be mapped to scene object's transform 9 rokov pred
BsAnimationClipRTTI.h 773d549e57 Added basic support for animation events 9 rokov pred
BsAnimationCurve.h 950b5b52d7 Added a flags field to animation curves 9 rokov pred
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 rokov pred
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) 9 rokov pred
BsAnimationUtility.h 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa 9 rokov pred
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 rokov pred
BsAudioClip.h a774a03552 AnimationClip foundation 9 rokov pred
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 rokov pred
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 rokov pred
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 rokov pred
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 rokov pred
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 rokov pred
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 rokov pred
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 rokov pred
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 rokov pred
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 rokov pred
BsCAudioSource.h 584feaa51c Added play on start for audio sources 9 rokov pred
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 rokov pred
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 rokov pred
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 rokov pred
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 rokov pred
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 rokov pred
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 rokov pred
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 rokov pred
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 rokov pred
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 9 rokov pred
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 9 rokov pred
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCRigidbody.h f92ea8ea21 Removed unused Physics code 9 rokov pred
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 rokov pred
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 rokov pred
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 rokov pred
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 rokov pred
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation 9 rokov pred
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 rokov pred
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsCommonTypes.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 rokov pred
BsComponent.h 10e057da7b Prefab fixes: 9 rokov pred
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 rokov pred
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 rokov pred
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 9 rokov pred
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsCorePrerequisites.h 60dc82f396 Material refactor WIP - Updated sampler state overrides so they work with material params 9 rokov pred
BsCoreRenderer.h eb5d33c976 Post processing: 9 rokov pred
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation 9 rokov pred
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 rokov pred
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 rokov pred
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 rokov pred
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 9 rokov pred
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 rokov pred
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 rokov pred
BsDrawOps.h 91df70cddf More work on manuals 9 rokov pred
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsFJoint.h 916f246010 Joint fixes: 9 rokov pred
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 rokov pred
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 9 rokov pred
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 rokov pred
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 rokov pred
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 rokov pred
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 rokov pred
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering 9 rokov pred
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 rokov pred
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 rokov pred
BsGpuParamsSet.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 rokov pred
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 rokov pred
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 rokov pred
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 rokov pred
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 rokov pred
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 rokov pred
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements 9 rokov pred
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 9 rokov pred
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 rokov pred
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsJoint.h fc4cb1eb60 Add missing include for FLT_MAX 9 rokov pred
BsMaterial.h 0fcb499f43 Material refactor WIP - Added GpuParamsSet update method and parameter meta-data 9 rokov pred
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsMaterialParam.h 96bdac041e Material refactor WIP 9 rokov pred
BsMaterialParams.h 60dc82f396 Material refactor WIP - Updated sampler state overrides so they work with material params 9 rokov pred
BsMaterialParamsRTTI.h 8b5a233303 Added sync methods to material params 9 rokov pred
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 rokov pred
BsMesh.h cde0fbf269 Fixing documentation errors 9 rokov pred
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation 9 rokov pred
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 rokov pred
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 rokov pred
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 rokov pred
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 rokov pred
BsMeshManager.h cde0fbf269 Fixing documentation errors 9 rokov pred
BsMeshRTTI.h 49e269480e Added import for mesh skeleton 9 rokov pred
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 rokov pred
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 rokov pred
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 rokov pred
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 9 rokov pred
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 9 rokov pred
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 9 rokov pred
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 rokov pred
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 9 rokov pred
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 rokov pred
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 rokov pred
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 rokov pred
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 rokov pred
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 rokov pred
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 rokov pred
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 9 rokov pred
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 rokov pred
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 rokov pred
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 rokov pred
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 rokov pred
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 rokov pred
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 rokov pred
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 rokov pred
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 rokov pred
BsResources.h 584feaa51c Added play on start for audio sources 9 rokov pred
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 rokov pred
BsSamplerState.h 58d28d8ffb Fix missing include 9 rokov pred
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 9 rokov pred
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 rokov pred
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 rokov pred
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 rokov pred
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 9 rokov pred
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 9 rokov pred
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 rokov pred
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsSkeleton.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 rokov pred
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 rokov pred
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 rokov pred
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 rokov pred
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 rokov pred
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsTechnique.h 103a9ea757 Refactored material so it supports multiple techniques 9 rokov pred
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 9 rokov pred
BsTexture.h aa06514ff9 Added support for texture arrays 9 rokov pred
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 rokov pred
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 9 rokov pred
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 9 rokov pred
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 9 rokov pred
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsVertexDataDesc.h eb5d33c976 Post processing: 9 rokov pred
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 rokov pred
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 rokov pred
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 9 rokov pred
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 rokov pred
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 rokov pred