marco.bellan 78bbbaad6c Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 9 år sedan
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsAnimation.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 år sedan
BsAnimationClip.h b7883f7ab7 Skeletal and custom translation/rotation/scale animation curves can now be mapped to scene object's transform 9 år sedan
BsAnimationClipRTTI.h 773d549e57 Added basic support for animation events 9 år sedan
BsAnimationCurve.h 950b5b52d7 Added a flags field to animation curves 9 år sedan
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 år sedan
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) 9 år sedan
BsAnimationUtility.h 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa 9 år sedan
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 år sedan
BsAudioClip.h a774a03552 AnimationClip foundation 9 år sedan
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 år sedan
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 år sedan
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 år sedan
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 år sedan
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 år sedan
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 år sedan
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 år sedan
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 år sedan
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 år sedan
BsCAudioSource.h 584feaa51c Added play on start for audio sources 9 år sedan
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 år sedan
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 år sedan
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 år sedan
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 år sedan
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 år sedan
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 år sedan
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 år sedan
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 år sedan
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 9 år sedan
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 9 år sedan
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCRigidbody.h f92ea8ea21 Removed unused Physics code 9 år sedan
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 år sedan
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 9 år sedan
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 9 år sedan
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 år sedan
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation 9 år sedan
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 år sedan
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsCommonTypes.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 år sedan
BsComponent.h 10e057da7b Prefab fixes: 9 år sedan
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 år sedan
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 år sedan
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 9 år sedan
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsCorePrerequisites.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 år sedan
BsCoreRenderer.h eb5d33c976 Post processing: 9 år sedan
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation 9 år sedan
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 år sedan
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 år sedan
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 år sedan
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 9 år sedan
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 år sedan
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 år sedan
BsDrawOps.h 91df70cddf More work on manuals 9 år sedan
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsFJoint.h 916f246010 Joint fixes: 9 år sedan
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 år sedan
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 9 år sedan
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 år sedan
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 år sedan
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 år sedan
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 år sedan
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering 9 år sedan
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 år sedan
BsGpuParams.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 år sedan
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 år sedan
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 år sedan
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 år sedan
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 år sedan
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 år sedan
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements 9 år sedan
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 9 år sedan
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 år sedan
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsJoint.h fc4cb1eb60 Add missing include for FLT_MAX 9 år sedan
BsMaterial.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 år sedan
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsMaterialParam.h 472f4c82b3 Properly render skinned mesh even when no animation is running 9 år sedan
BsMaterialParams.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 år sedan
BsMaterialParamsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsMesh.h cde0fbf269 Fixing documentation errors 9 år sedan
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation 9 år sedan
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 år sedan
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 år sedan
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 år sedan
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 år sedan
BsMeshManager.h cde0fbf269 Fixing documentation errors 9 år sedan
BsMeshRTTI.h 49e269480e Added import for mesh skeleton 9 år sedan
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 år sedan
BsMultiRenderTexture.h 250e02772f Add multi texture to ScenePicking for normals 9 år sedan
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsParamBlocks.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 år sedan
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 år sedan
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 9 år sedan
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 9 år sedan
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 9 år sedan
BsPixelData.h 06ed2916db Depth buffer reading 9 år sedan
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 år sedan
BsPixelUtil.h 06ed2916db Depth buffer reading 9 år sedan
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 9 år sedan
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 år sedan
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 år sedan
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 år sedan
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 år sedan
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 år sedan
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 år sedan
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 9 år sedan
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 år sedan
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 år sedan
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 år sedan
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 år sedan
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 år sedan
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 år sedan
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 år sedan
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 år sedan
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 år sedan
BsResources.h 584feaa51c Added play on start for audio sources 9 år sedan
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 år sedan
BsSamplerState.h 58d28d8ffb Fix missing include 9 år sedan
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 9 år sedan
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 år sedan
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 år sedan
BsShader.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 år sedan
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 9 år sedan
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 9 år sedan
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 år sedan
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsSkeleton.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 år sedan
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 år sedan
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 år sedan
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 9 år sedan
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 år sedan
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsTechnique.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 9 år sedan
BsTexture.h aa06514ff9 Added support for texture arrays 9 år sedan
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 år sedan
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 9 år sedan
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 9 år sedan
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 9 år sedan
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsVertexDataDesc.h eb5d33c976 Post processing: 9 år sedan
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 år sedan
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 år sedan
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 9 år sedan
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 år sedan