BearishSun 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type преди 7 години
..
ApplyOnDirty.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes преди 7 години
AsQuaternion.cs e28e33bce6 Feature: Render Quaternion fields as euler angles in inspector GUI преди 7 години
DontSerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
HideInInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
LayerMask.cs 936f1334a2 Refactor: Updated script binding generator to properly handle derived types преди 7 години
NativeWrapper.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes преди 7 години
NotNull.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes преди 7 години
PassByCopy.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes преди 7 години
Range.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
SerializableArray.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
SerializableDictionary.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
SerializableField.cs 5ff53e8f72 Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes преди 7 години
SerializableList.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
SerializableObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
SerializableProperty.cs 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type преди 7 години
SerializableUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
SerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
SerializeObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf преди 8 години
ShowInInspector.cs aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors преди 7 години
Step.cs bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector преди 7 години