BearishSun 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type 7 年 前
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ApplyOnDirty.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 年 前
AsQuaternion.cs e28e33bce6 Feature: Render Quaternion fields as euler angles in inspector GUI 7 年 前
DontSerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
HideInInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
LayerMask.cs 936f1334a2 Refactor: Updated script binding generator to properly handle derived types 7 年 前
NativeWrapper.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 年 前
NotNull.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 年 前
PassByCopy.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 年 前
Range.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
SerializableArray.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
SerializableDictionary.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
SerializableField.cs 5ff53e8f72 Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes 7 年 前
SerializableList.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
SerializableObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
SerializableProperty.cs 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type 7 年 前
SerializableUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
SerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
SerializeObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 年 前
ShowInInspector.cs aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors 7 年 前
Step.cs bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector 7 年 前