BearishSun 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type 7 rokov pred
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ApplyOnDirty.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 rokov pred
AsQuaternion.cs e28e33bce6 Feature: Render Quaternion fields as euler angles in inspector GUI 7 rokov pred
DontSerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
HideInInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
LayerMask.cs 936f1334a2 Refactor: Updated script binding generator to properly handle derived types 7 rokov pred
NativeWrapper.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 rokov pred
NotNull.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 rokov pred
PassByCopy.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 rokov pred
Range.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SerializableArray.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SerializableDictionary.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SerializableField.cs 5ff53e8f72 Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes 7 rokov pred
SerializableList.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SerializableObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SerializableProperty.cs 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type 7 rokov pred
SerializableUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
SerializeObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 rokov pred
ShowInInspector.cs aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors 7 rokov pred
Step.cs bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector 7 rokov pred