BearishSun 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type vor 7 Jahren
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ApplyOnDirty.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes vor 7 Jahren
AsQuaternion.cs e28e33bce6 Feature: Render Quaternion fields as euler angles in inspector GUI vor 7 Jahren
DontSerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
HideInInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
LayerMask.cs 936f1334a2 Refactor: Updated script binding generator to properly handle derived types vor 7 Jahren
NativeWrapper.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes vor 7 Jahren
NotNull.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes vor 7 Jahren
PassByCopy.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes vor 7 Jahren
Range.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
SerializableArray.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
SerializableDictionary.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
SerializableField.cs 5ff53e8f72 Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes vor 7 Jahren
SerializableList.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
SerializableObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
SerializableProperty.cs 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type vor 7 Jahren
SerializableUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
SerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
SerializeObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf vor 8 Jahren
ShowInInspector.cs aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors vor 7 Jahren
Step.cs bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector vor 7 Jahren